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Author Topic: Fighters can have invalid stats  (Read 134 times)

Two

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Fighters can have invalid stats
« on: September 27, 2017, 08:34:21 PM »
My mate just created a railgun that erroneously had 0.05 fire rate instead of 0.5 as the tooltip showed. I made a fighter out of that, and it has -inf fire-rate.



The weapon that was used to create the fighter:

« Last Edit: September 28, 2017, 10:29:36 AM by Two »

Pyrax

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Re: Fighters can have invalid stats
« Reply #1 on: September 28, 2017, 12:22:30 AM »
Oh god. Looks like a floating point arithmetic error, probably due to truncation. Looks like they need to have a catch to set a minimum fire rate for fighter creation...

Have you hopped in to pilot one manually yet, if so how does it play test? Does it 1-shot anything, do zero damage, or somewhere in between?

Hopefully it doesn't crash the game/server.

Two

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Re: Fighters can have invalid stats
« Reply #2 on: September 28, 2017, 10:22:44 AM »
It puts every client in the sector into an endless loop halting all game-play as soon as it starts shooting. The good thing is that it has an infinite cooldown till the next shot, so you can terminate the game and log back in after a minute or so. As much as I can tell the first shot did normal damage.