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Author Topic: [16.4 Beta] Independent targeting turrets orders are lost when loading the game  (Read 266 times)

riess

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Every time I'm returning to game, I need to reissue orders for my independent turrets, because they are in back to "controlled by player" option. I've been up to some nasty rude awakening when I've went to play to chill after work and took torpedo to my knee.

cepheni

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This is intended by koonschi as safety guard.
If you leave your turrets on autofire, log out and forget about it and then fly into a sector with a faction you want to improve your standings with that would cause you to lose too much. So we thought it is better to have to remember to put them on a mode at the beginning. A bit tedious, but the consequences for forgetting wouldn't be too bad.


Pino

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If you leave PD controlled by player (default), and you go on an enemy sector, the consequence is death.
If you leave turrets on autofire and go to a faction you want to improve your standings (rarer, and imo in that case is easier to remember), you lose some standing.
IMHO consequences are not even close. Remembering turrets settings would probabily be useful for PD on not player controlled ships.
Please reconsider.

riess

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I don't buy this explanation at all.

If you want to make it easy for players to improve their standing with existing factions, you should give players real path for achieving that like negotiating the case-fire with faction from diplomacy menu together with option to tell your PDT to target only torpedoes fired on your/alliance's ships.


Wanderer

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Improving faction relationships is easy, just sell asteroids on the borders of enemy/ally factions. Stay in the allied sectors and you will be safe. Also, if you are on a sp game, then it isnt even a problem, because no enemy's will spawn. A server, well, can be problematic if someone comes to your sector and enemys spawn because of him. But then there are probably allied ships (way more) that will get attacked. I dont see it as a problem, its just something you need to do.
You can learn without knowing, but never know without learning

Mattoropael

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This is intended by koonschi as safety guard.
If you leave your turrets on autofire, log out and forget about it and then fly into a sector with a faction you want to improve your standings with that would cause you to lose too much. So we thought it is better to have to remember to put them on a mode at the beginning. A bit tedious, but the consequences for forgetting wouldn't be too bad.

Even if we roll with this explanation (which I personally will never agree with), this is way too tedious:
  • Limit it to the player ship and any ship under Escort Me command (so I don't have to go through 2000 sectors reissuing turret orders to ships that have nothing to do with this every time I load a save)
  • Increase control transfer range to at least 5km because escort ships sure as hell don't follow me all the way down to 0.5km
  • Make ships that are under Escort Me immediately resume that command after the player transfer out of that ship (so I don't have to reissue that every single time)

And yes, I would rather piss off 300 factions than losing one ship to this.
« Last Edit: April 18, 2018, 07:13:44 PM by Mattoropael »

cepheni

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Ok, I hear you. In light of us introducing torpedoes you are right. I will talk it over with the team :)