20142 Posts in 3356 Topics - by 6681 Members - Latest Member: NikitaZet

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Suggestions / Re: Aiming/Scope reticle
« Last post by gn_leugim on Today at 11:46:56 AM »
by default yes! maybe the degree of zooming could be a block or a system, but we should be able to zoom in... to look for those blocks with turrets on to destroy  >:( >:( ;D ;D
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Suggestions / Research station upgrade
« Last post by gn_leugim on Today at 11:45:46 AM »
Right now Research station is very helpful, but we cold had a new function to it.

The function would be "replicate turret".

It would work like this:

- One turret would be used as template, that is, one turret that you have, and you want to duplicate/replicate.
- Then either place 3 turrets of the same rarity or 5 of lower rarity.
- press research and if you are lucky, you have a new turret, equal to the template one.

Mechanics:

Unlike research, where you either place 3, 4 or 5 items to get one, no matter what (higher rarity if 5, or higher / same rarity if 3 or 4), in this method you either get the turret you want to replicate, at the cost of the 3/5 other turrets, or you get nothing.

if you place the 3 of same rarity, you get a higher chance of success, say 75%, while if you place 5 of lower (only one tier lower will do) you get only 50% for example. This numbers are subject to change ofc. and! the higher the rarity, the lower the success chance it gets.

Advantages:

You would be able to unify your weaponry, recycling turrets you already own.

Disadvantages:

You can lose a lot of turrets trying to get the new one.

Open to debate ;)

cheers.
3
Creations / Request for StarCraft air units
« Last post by Dominus on Today at 08:29:46 AM »
Hello everyone! I love playing avorion but I have problem building ships, I never have been very good at drawing so whenever i try to make one of the ships I want it never end up good. I want to have the Golden Armada from starcraft, in Avorion, but I don't have much time to do that so I don't think I will end up doing it. So I try here, hoping someone who love building ships and has very good skills with detail will suprise me one day with all those units I wish I had. I made a list, first one being the one I'd like first. Thank you have a good day!

Scout : Good fighter, low shield, fast
Pheonix : Good fighter, good shield, fast
Void Ray : Powerful fighter with lasers DPS, good shield
Carrier : Very tanky, very good shield but only uses fighters to attack, slow
Mothership : Not needed really but would be super awesome, I would use it has a factory design
Observer : Very very fast, only used for exploring, would need lot of module slots
Warp Prism : Very fast, would be used for mining/salvaging

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General Discussion / Re: Is the ship safe after log-off?
« Last post by Devious on August 17, 2017, 11:18:15 PM »
It's not safe at all, only neutral sectors will provide some protection but that can also be bypassed by pushing your ship to another sector through a gate.
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General Discussion / Re: Is the ship safe after log-off?
« Last post by vyalern on August 17, 2017, 09:11:19 PM »
For me its fine, as is more realistic.

So you mean is not safe at all, or just xxx minutes after log off?
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General Discussion / Re: Is the ship safe after log-off?
« Last post by Devious on August 17, 2017, 07:55:33 PM »
Your ship is not protected when you log off in vanilla.
Even logging off in a safe sector still keeps the possibility of a player moving your ship through a gate to a normal sector and destroy it there.

On our servers we have a custom mod that protects your ship on logoff. There is also protection against PvP damage outside the center ring on the CorePvP servers and full protection on the PvE server.
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General Discussion / Re: Ship class? Frigate / Corvette / Battleship?
« Last post by SageThe13th on August 17, 2017, 02:59:08 AM »
The current version of my system.

Universal Ship Categorization System (U.S.C.S.)

List the material code and system slot code separated by a hyphen/minus sign (-).  Add the ship’s type to the end.  Optionally you can include the ship’s class at the front.

Format: class MM-SS type

Material code: Ir (Iron), Ti (Titanium), Na (Naonite), Tr (Trinium), Xa (Xanon), Og (Oganite), or Av (Avorion)
System slot code: 1-16, f, or b
Role or Type: Whatever you want.  It can be descriptive or just cool sounding.

Ship slot unlocks and preferred ship types:

The system accounts for fighter and carriers even though they currently aren't viable.

Strike Craft
f - fighter (F), fast anti-strike weapons
b - bomber (B), slow anti-ship weapons
Patrol Ships
1 - light gunship (PGL)
2 - 51k m*3 - gunship (PG)
3 - 128k m*3 - light cutter (PCL)
4 - 320k m*3 - cutter(PC)
Escort Ships
5 - 800k m*3 - light corvette (FSL)
6 - 2,000k m*3 - corvette (FS)
7 - 5,000k m*3 - light frigate (FFL), attack transport (APA)
8 - 12,500k m*3 - frigate (FF), auxiliary carrier (ACV)
9 - 19,764k m*3 - escort destroyer (DDE), escort carrier (CVE)
10 - 31,250k m*3 - destroyer (DD), assault carrier (CVA)
Independent Action Ships
11 - 43,065k m*3 - light cruiser (CL), light carrier (CVL)
12 - 59,348k m*3 - heavy cruiser (CA), cruiser-carrier (CCV)
13 - 78,125k m*3 - battlecruiser (BC), medium carrier (CVV)
Capital Ships
14 - 107,554k m*3 - battleship (BB), battle carrier (BCV)
15 - 148,371k m*3 - dreadnought (BD), fleet carrier (CVF)
Super-Capital Ships
16 - 0.2 billion (200,000k) m*3 - superdreadnought (SBD), supercarrier (SCV)  No new slot unlocked but roughly 35% bigger than a 15 slot ship.  Which is worth noting.

Examples: Tr-12 heavy cruiser, Tr-16 mothership, model DD8-Xa-10 destroyer, Vindicator class Av-15 dreadnaught.

Note: Only the first example follows the chart above.
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General Discussion / Is the ship safe after log-off?
« Last post by vyalern on August 17, 2017, 02:55:05 AM »
Hi,

For the third time (I play multi player), after log off in safe areas through safe time, when I come back I realized my ship is destroyed. Are here any special rules or is it a bug?
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Multiplayer / Re: Favourite server list - difficult to find at the moment
« Last post by vyalern on August 17, 2017, 02:52:29 AM »
Hi,

Unfortunately it doesn't work with many servers - it mean no IP provided in this .log file.

So my suggestion to developers:
[1] Favourites servers list
[2] Search option in server list [MUST BE]
[3] Possibility to sort by name (now only works for - how many people and  for PING).

^^ so probably this topic should be in different place :)
10
Bugs / Re: [0.12.7] Issue with building more than one mine of the same type
« Last post by DoorsMonster on August 17, 2017, 01:52:43 AM »
I use an unmodded avorion and I can confirm the tha same issue here.
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