Author Topic: Avitus ship yard (both built in beta 0.10.5.7633)  (Read 24412 times)

Avitus12

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on: February 27, 2017, 06:31:58 AM
This is my ship that I play with on my MP server.

Talos MK-IV Dreadnought

Built in beta 0.10.5.7633 using giros and directional thrusts.

I am using my texture mod hear http://www.avorion.net/forum/index.php/topic,2512.0.html
XML link https://www.dropbox.com/s/a4zuieu0trjs17a/Talos%20MK-III5.xml?dl=0

Enjoy.

Spoiler: show

Spoiler: show

Spoiler: show

Spoiler: show


______________________________________________________________________________________________

New ship, 666 Armageddon MK-I
XML link https://www.dropbox.com/s/igdluv5ct2hu8eb/666%20Armageddon%20MK-I.xml?dl=0


more pics
Spoiler: show






more pics
Spoiler: show







Spoiler: show
[/b][/size]


My new ship built in the Aliance beta

Talos MK-VI



More pics in the spoiler
Spoiler: show









download link coming soon

« Last Edit: June 26, 2017, 12:29:28 PM by Avitus12 »



Ertil87

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on: February 27, 2017, 07:02:04 AM
awsome
Just a Simple mechanic that loves Gaming.



Tsunamik

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on: February 27, 2017, 07:25:37 AM
oh fuck  wow...

Now thats a ship which clearly yells "I am big fucker, dont mess with me" :D

Amazing how you made 9megaton big ship so maneuverable, must be joy to play... Ultimate lategame badass :)
Executor Class Imperial Super Star Destroyer https://www.avorion.net/forum/index.php/topic,2019.0.html



amarokai

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on: February 27, 2017, 07:29:03 AM
Very nice work



Avitus12

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on: February 27, 2017, 08:11:24 AM
oh fuck  wow...

Now thats a ship which clearly yells "I am big fucker, dont mess with me" :D

Amazing how you made 9megaton big ship so maneuverable, must be joy to play... Ultimate lategame badass :)

The Mk-I and MK-II where not so meneuverable lol... and yes its epic to play, its a little slow but mops up anything it hits... its designed with ramming through ships in mind, its basically a trireme. XD



Tsunamik

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on: February 27, 2017, 09:12:58 AM
It really looks how I envision future dreadnaughts might look like. Also the front section reminds me bit of Donnager class from Expanse, coincidence or inspiration? Looks awesome anyway.

I just noticed lack of XML file... thats bad man, you can´t do this to us! :D

Pretty please? :)
Executor Class Imperial Super Star Destroyer https://www.avorion.net/forum/index.php/topic,2019.0.html



Avitus12

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on: February 27, 2017, 09:20:00 AM
It really looks how I envision future dreadnaughts might look like. Also the front section reminds me bit of Donnager class from Expanse, coincidence or inspiration? Looks awesome anyway.

I just noticed lack of XML file... thats bad man, you can´t do this to us! :D

Pretty please? :)

I've never played Expanse but your right, I searched it up and Talos dose have a few similarities to the Donnager class.
Talos is still currently a work in progress, it might be a few days before I upload the XML, but its coming :)



Tsunamik

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on: February 27, 2017, 09:33:18 AM
Expanse is actually TV series based of books... would be cool to have a game aswell, but no dice yet.

Will be waiting patiently for that XML, seems worth a wait :)
Executor Class Imperial Super Star Destroyer https://www.avorion.net/forum/index.php/topic,2019.0.html



xeranes

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on: February 27, 2017, 09:31:41 PM
Sweet Jesus, that's absolutely gorgeous!

I look forward to the XML, and to your future creations! I know I'll be needing all of them.



LordHavoc

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on: February 28, 2017, 12:56:02 PM
I chuckled at the stats

Everything - massively high numbers/stats
Fighters - 12-99 ^_^



Tsunamik

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on: February 28, 2017, 02:24:28 PM
fighters are almost useless right now, so why waste a space...

I use them only for mining, when I encounter ore rich sector, I set out my miners on few huge asteroids, why I destroy incoming pirats/xsotans. And in that case, 12-99 is good enough :)

I recently tried out fighters once again, and it was almost ridiculous, I am on Trinium area, so I bought 24 tesla fighters, 65k for each+pilots, assigned them in two groups.
I ventured forth, encountered few xsotan level ships - so I decided to do a test. Destroyed all xsotan with exception of 1 big ship with about 4k omicron, got in range, and launched all my fighters on it...   Before they took its shield, I had only 10 survivors :DDD sooo yeah... worthless :(
Executor Class Imperial Super Star Destroyer https://www.avorion.net/forum/index.php/topic,2019.0.html



DerpSuper++

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on: February 28, 2017, 02:48:21 PM
Holy shit, I don't even know what words to use to describe this ship...

fighters are almost useless right now, so why waste a space...

I use them only for mining, when I encounter ore rich sector, I set out my miners on few huge asteroids, why I destroy incoming pirats/xsotans. And in that case, 12-99 is good enough :)

I recently tried out fighters once again, and it was almost ridiculous, I am on Trinium area, so I bought 24 tesla fighters, 65k for each+pilots, assigned them in two groups.
I ventured forth, encountered few xsotan level ships - so I decided to do a test. Destroyed all xsotan with exception of 1 big ship with about 4k omicron, got in range, and launched all my fighters on it...   Before they took its shield, I had only 10 survivors :DDD sooo yeah... worthless :(

I've noticed that fighters seem to have friendly fire. I bought a bunch of laser fighters, the moment they opened fire and flew into each others' beams, they all died, at least that was what it looked like. Went from 24 to 3 in mere seconds. Though, I've had better luck with cannon and (seeker) launcher fighters, probably due to their range and low rates of fire.

Not really sure if they were taken out by a turret I didn't notice, since it seemed like the hostile ship had all its guns focused on me.
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Avitus12

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on: February 28, 2017, 03:05:30 PM
Yep fighters are useless AF atm >_>

I just have the bays because they look cool...............



Avitus12

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on: March 02, 2017, 02:08:13 AM
Updated first post with new images and the XML  ;D



Garik

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on: March 02, 2017, 01:29:35 PM
Just amazing ! Thx for the xml !  :-*