Mods  - Modding and scripting board. Looking to write a script? Or you wrote a script or a mod? Post it here! This is NOT a general programming forum.  Moderators: Aki, thedamngod.

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[Mod Info] Which Mods Are Supported This Patch? [0.19] [BETA 0.20.3]

Started by Shrooblord « 1 2 »

Read This First

Started by koonschi

Announcement: Entity.index Changes!

Started by koonschi

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Mods

Started by thebuilderofdoom

Can't seem to have multiple mods working at once.

Started by Komb

[MOD](v0.5.1) FleetControl - easy management of ship groups and more

Started by w00zla « 1 2 3 ... 6 »

[MOD] Weapon Engineering (Turret Editor)

Started by darkconsole « 1 2 3 ... 9 »

[MOD] [Stable 19.1] [Beta 0.20.3] Avorion Multiverse Beta 1.2

Started by Popokattepetel

[MOD]better mining and salvage turrets with extended range

Started by weedworm31

[MOD] Sector Manager

Started by Laserzwei

[Mod] Avorion Commands Package (/inventory, /crew, /sethome and more)

Started by Aki « 1 2 3 ... 13 »

[MOD] [WIP] GTTS:It's Coming...

Started by Shrooblord

[MOD] MoveUI Plugin - Sector Ship Notifier (UI shows all ships in sector!)

Started by DracoNB « 1 2 »

[MOD] AutoDock -- v1.2.2

Started by Shrooblord

[MOD] Simple Asteroid Respawner

Started by Laserzwei

[MOD] Goods Hauler (Automatically buy/sell/move goods!)

Started by Splutty « 1 2 3 ... 7 »

Alter or create new materiels for ship construction

Started by Owner1098

[Mod Request] Swap Avorion and Naonite Colours or Naonite Hangars

Started by Zasso

[MOD] Customized turret spawn command(Create your own turret!)

Started by nutnnut

[MOD]Useful Cargoshuttles

Started by theCrow

 

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