Mods  - Modding and scripting board. Looking to write a script? Or you wrote a script or a mod? Post it here! This is NOT a general programming forum.  Moderators: Aki, thedamngod.

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[Mod Info] Which Mods Are Supported This Patch? [0.17.1] [Beta 0.18]

Started by Shrooblord « 1 2 »

Read This First

Started by koonschi

Announcement: Entity.index Changes!

Started by koonschi

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[Mod][Announcement] Ham Galaxy Settings - HGS

Started by Hammelpilaw

Biggers guns on the turret factory

Started by Serenity424

[MOD] Salvager/Miner range and auto turrets

Started by LordHavoc

[MOD] Goods Hauler (Automatically buy/sell/move goods!)

Started by Splutty « 1 2 3 ... 7 »

[Mod Manager Development] - Community Data Assistance

Started by bit

Is it possible to disable callback action?

Started by DrMasik

[MOD] advanced shipyard

Started by Laserzwei « 1 2 »

[MOD-WIP] Lots of things

Started by Serenity424

[MOD] Turret Selling Fix - easy money turret exploit is no more (update)

Started by Rinart73

[MOD] AutoDock

Started by Shrooblord

explosions ? where to tweak

Started by Serenity424

[MOD] Let miners farm regular asteroids (vers 1.0)

Started by DestroNK

[MOD] Customized turret spawn command(Create your own turret!)

Started by nutnnut

[MOD] Auto Research (Systems only for now)

Started by DracoNB « 1 2 »

[Mod] Avorion Commands Package (/inventory, /crew, /sethome and more)

Started by Aki « 1 2 3 ... 13 »

[MOD] Improved Energy Suppressor - QoL and fixes

Started by Rinart73

How to rotate and position object?

Started by DrMasik


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