Mods  - Modding and scripting board. Looking to write a script? Or you wrote a script or a mod? Post it here! This is NOT a general programming forum.  Moderators: Aki, thedamngod.

[MOD] Carrier Command

Started by Laserzwei « 1 2 3 ... 12 »

[MOD] [Stable 0.21.4] Avorion Multiverse Beta 1.31

Started by Popokattepetel « 1 2 3 »

Tying to understand mods

Started by gbrain

Torpedo Builder

Started by fordhamflash

[MOD][0.21x] Mining System Module - Resource Count Matters

Started by docssy

[MOD][Systems] Not Enough Turrets 1.0b

Started by NerArth « 1 2 »

[MOD] AutoDock -- v1.2.2

Started by Shrooblord « 1 2 »

Acuddle's minimods (Now with a Weapon Balance Mod ! 2.0.1 update for 0.26 !)

Started by Kamo

EntityType of dropped Equipment

Started by MrKMG

Cannot Upload Mods to Workshop - Help

Started by fordhamflash

[Mod] Extended Turret Factory

Started by Hammelpilaw « 1 2 »

Prevent modded weapons from generating on non-player ships.

Started by KonaAI

Solid Sector Dots?

Started by NullSector

Hiring Modders

Started by Speyeke

HELP - Mod, Function, Index, Nil Value, GAAAARRRRRR

Started by fordhamflash

[MOD]More Cargo Shuttles

Started by Grandirus

[MOD][BiB-A] Bigger Asteroids V18

Started by Fenrir « 1 2 3 »

[MOD](v0.5.1) FleetControl - easy management of ship groups and more

Started by w00zla « 1 2 3 ... 6 »

attempting some UI modding

Started by adeilt

Lions, Namespaces and Callables, Oh My!

Started by fordhamflash


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