Author Topic: Multithreading Update Hotfix #2  (Read 1768 times)

koonschi

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on: August 28, 2017, 11:00:45 PM
Hotfix #2 0.13

Date: August 28th, 2017

Game
  • Camera looks into ship direction when entering a ship
Scripting API
  • Added an "Add Fighters" button to entitydbg.lua
  • Changed "Clear Sector" in entitydbg.lua to not delete own alliance ships
  • Renamed ai/fly.lua to ai/flythroughwormhole.lua
Bugfixes

"As usual, user bug reports are marked with [UBR]. Thank you guys and keep it up!"
  • Fixed more issues related to multithreading and deleting entities
  • [UBR] Fixed some spelling issues
  • [UBR] Fixed a crash when a mining ship gets destroyed at the same time as a mining asteroid block
  • [UBR] Fixed shields and other components not being updated correctly
#define TRUE FALSE // happy debugging suckers

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koonschi

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on: August 28, 2017, 11:00:56 PM
Note: Patch is not live yet. And it's live on the beta branch!
« Last Edit: August 28, 2017, 11:46:38 PM by koonschi »
#define TRUE FALSE // happy debugging suckers

If you need help, please post in the forum, don't PM me. If there's something that only I can help you with, contact me via mail.



Fox

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on: August 29, 2017, 12:55:34 AM
...
  • [UBR] Fixed shields and other components not being updated correctly
We were just wondering on our Server if this is an Client Issue, just Lag or a real Bug, and not half an hour later... WHAAM! Hotfix in the middle of the night!!! Thats dedication, thanks again Team!
- Luck is no matter of coincidence or probability, but of attitude and perspective ! -