Author Topic: [Mod Info] Which Mods Are Supported This Patch? [0.19] [BETA 0.20.3]  (Read 7473 times)

Shrooblord

  • Hero Member
  • *****
  • Status:
    Offline
    Posts:
    563
    • View Profile
Done!

I'll be on holiday for a couple of weeks starting Friday; if I'm unresponsive in this thread, you know why!
Shrooblord



Anexgohan

  • Newbie
  • *
  • Status:
    Offline
    Posts:
    9
    • View Profile
Just a heads up, "Carrier Command" mod is working fine on 0.18.2 but its sub mod "CarrierLoot Collection for Carrier Command"  mod is not.



Rinart73

  • Sr. Member
  • ****
  • Status:
    Offline
    Posts:
    264
  • Discord: Rinart73#7304
    • View Profile



dnightmare

  • Newbie
  • *
  • Status:
    Offline
    Posts:
    15
    • View Profile
ScrapyardPlus - by DNightmare
(it's actually by me, not Dirty like in your list :D But he has a plugin in MoveUI to support extended info from this mod inside his)
The classical "Works on my machine" running 0.19 (and tested on 0.17 before that)
So far no bugreports from other users or server-owners.
"In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move."



Shrooblord

  • Hero Member
  • *****
  • Status:
    Offline
    Posts:
    563
    • View Profile
Thanks, dnightmare! Sorry for the mislabelling! I will bump it up to stable for 0.19.

----

Hi folks! I pulled another one of my disappearing acts on you. Sumi! I'm back for now and currently testing Beta 0.20.2 -- what a bunch of amazing updates Avorion has gotten recently! I'm super excited.

The list is being updated again as I test mods' compatibility with the current Beta Branch.
Shrooblord



Laserzwei

  • Sr. Member
  • ****
  • Status:
    Offline
    Posts:
    377
    • View Profile
My Mod Collection
My Discord     screw google captcha
My Github
Questions?
> PM me here on the forums!



Shrooblord

  • Hero Member
  • *****
  • Status:
    Offline
    Posts:
    563
    • View Profile
Thanks Laser! The list has been updated.

I'm also personally excited about mos, ProdChains and AdvShipy being up-to-date... some of my favourite mods on this forum. ^^
Shrooblord



L2P_Gaming

  • Newbie
  • *
  • Status:
    Offline
    Posts:
    1
    • View Profile
what about the bigger is better mod pack are they stable in most current beta build?



fallensungaming

  • Newbie
  • *
  • Status:
    Offline
    Posts:
    5
    • View Profile
what about the bigger is better mod pack are they stable in most current beta build?

This, or would anyone be able to explain what needs to be changed to make them work?



unbekannt1984

  • Full Member
  • ***
  • Status:
    Offline
    Posts:
    158
    • View Profile
on: February 11, 2019, 08:31:16 PM
Hi Shrooblord,

Goods Hauler v0.9.3 https://www.avorion.net/forum/index.php/topic,2896.msg29518.html#msg29518
works with Avorion 0.20.2 (that version was the first with full transporter-implemementation, I don't know about earlier 0.20 revisions) and later,



Shrooblord

  • Hero Member
  • *****
  • Status:
    Offline
    Posts:
    563
    • View Profile
on: February 12, 2019, 12:35:13 PM
Sweet! Updated the list ^^
Shrooblord



OldManGaming

  • Newbie
  • *
  • Status:
    Offline
    Posts:
    1
    • View Profile
on: February 16, 2019, 03:45:10 PM
Avorion Star Wars Sound FX - by Xavanux is working for me with current update.  I dont know if some sounds were disabled, but so far everything I have tried from last patch and this patch seem to be working fine for me.



darkconsole

  • Jr. Member
  • **
  • Status:
    Offline
    Posts:
    98
  • Halfcocked Rage Machine
    • View Profile
    • my game mods (contains nsfw stuff too)
on: February 19, 2019, 09:09:13 PM
weapon engineering and mothballing are both 0.20+ safe without any patches now.



tianlongprc

  • Newbie
  • *
  • Status:
    Offline
    Posts:
    3
    • View Profile
on: February 20, 2019, 05:24:26 AM
just FYI I have been running the EVE online music mod on 0.20+ and it has been working fine