Author Topic: Trimaran Hull Designs  (Read 5542 times)

Warrax

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on: October 14, 2018, 04:05:54 PM
Trimaran Hull Design & Design Philosophy

Trimarans are, technically, three (3) hulled ships.  If you recall your nautical terms, Catamarans are twin-hulled.

I have focussed my ship designs  on Trimarans because they are ideally suited to optimize Directional Thrusters.  As my Trimarans are posted, you will see that each ship has significant maneuverability.  I believe all or most of my ships have greater than 1.0 rad in the three related stats.  Some even feature greater than 1.5 rad (l/r, u/d, and roll).

Apart from maneuverability, the designs are minimalistic in “detailing”, and the visual appeal is instead compelling in shape, contour and relative scaling - at least to my eye.  They are all pretty easy to build too.  I usually get bogged down in the tweaking - but thats another matter, lol.

I am always scanning for good ideas.  And all from Avorion are welcome to use my XMLs (once posted).
We are a good community with fine ship designers, so when you use and post pics or XMLs, please be sure to mention the author, source, or who gave you the inspiration.  I will do my best to do the same

Enjoy the game !!



[The early replies of this thread are under construction ... I hope you will respond, comments and ideas are welcome]
« Last Edit: October 25, 2018, 05:54:50 AM by Warrax »
Ship designs:  The Crab, Tie Interceptor,  Aurum,  Audaces, Avaris, and  Aegoran
Go to: Trimaran Hull Designs



Warrax

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on: October 14, 2018, 04:06:06 PM
Table of Contents, This Thread
Spoiler: show
Reply     Topics / Links
     0          Trimaran Hull Design & Philosophy
     1           Ship Classifications (+ToC)
     2           Inspirational Artwork
     3           Citations:  Credit for Other Designers
                         *  Dev le Canadien
                         *  Minumum255
                         *  Zajc
     4           Designs and Templates
     5           Crab (original design by Minimum255)
     6          Argento                                                                      https://www.avorion.net/forum/index.php/topic,5204.msg28327.html#msg28327   
     7          Argus                                                                           https://www.avorion.net/forum/index.php/topic,5204.msg28328.html#msg28328
     8          Algoma                                                                       https://www.avorion.net/forum/index.php/topic,5204.msg28329.html#msg28329
     9          Aurum
   10         Audaces
   11         Aegoran
   12         Avaris                                                                         
   13         Ascentia                                                                     https://www.avorion.net/forum/index.php/topic,5204.msg28334.html#msg28334
   14         Aryus                                                                           https://www.avorion.net/forum/index.php/topic,5204.msg28335.html#msg28335
   15         Aegis                                                                            https://www.avorion.net/forum/index.php/topic,5204.msg28336.html#msg28336
   16         Aerius                                                                          https://www.avorion.net/forum/index.php/topic,5204.msg28337.html#msg28337
   17         Algaard                                                                       https://www.avorion.net/forum/index.php/topic,5204.msg28338.html#msg28338
   18         Algaard II                                                                   https://www.avorion.net/forum/index.php/topic,5204.msg28339.html#msg28339
   19         Freighters
   20         Lessons Learned
   21         Future Works


Ships Classification
Spoiler: show

My ship classification system is partly inspired by historical and current naval classification, while others are borrowed (ie stolen) from various ideas elsewhere.

                  Modules         Ship Classification
                           1                        Miner
                           2                        Scavenger
                           3                        Scout
                           4                        Skirmisher
                           5                        Fighter
                           6                        Interceptor
                           7                        Corvette
                           8                        Frigate
                           9                        Destroyer
                         10                       Cruiser
                         11                       Battle Cruiser
                         12                       Battle Ship
                         13                       Juggernaut
                         14                       Dreadnought
                         15                       Titan
                        15+                     Elite Titan


For other ideas, see - https://www.avorion.net/forum/index.php/topic,1439.msg28206.html#msg28206
« Last Edit: November 11, 2018, 04:57:35 AM by Warrax »
Ship designs:  The Crab, Tie Interceptor,  Aurum,  Audaces, Avaris, and  Aegoran
Go to: Trimaran Hull Designs



Warrax

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on: October 14, 2018, 04:06:25 PM
Inspirational Artworks, Sourced (where possible)

A wonderful source for ideas is Deviant Art.
Of course this forum, and the Avorion Workshop are both great for our community.


From Kailyze (Deviant Art)
Spoiler: show



and



From Ignus Dei, General Items (Deviant Art)
Spoiler: show










From Ignus Dei, Sins of a Solar Empire inspired (Deviant Art)
Spoiler: show





and



From Unknown (Deviant Art)
Spoiler: show




From Pinarci (Deviant Art)
Spoiler: show



and



Bad-ass Tie Interceptor (source, google, lol)
Spoiler: show




Enjoy !!  ;)
« Last Edit: May 02, 2019, 08:06:07 PM by Warrax »
Ship designs:  The Crab, Tie Interceptor,  Aurum,  Audaces, Avaris, and  Aegoran
Go to: Trimaran Hull Designs



Warrax

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on: October 14, 2018, 04:06:40 PM
Citations:  Credits for Other Designers

Dev le Canadien
Dev le Canadien's designs have made an indelible impression on my future designs.  In particular, his colour banding along with the use of glimpse exposure are wonderful.  Likewise, in this image below, his engine designs are elegant yet simple to construct.

So ... Dev le Canadien, I hope you are still designing and continue to share.  Cheers
Spoiler: show



Minimum255
I have a post that delves into Minimum255's design of the Crab, below
Of course, I wanted to mention him among the other esteemed designers that have caught my eye.
You will find Minimum255's post from the forums here


Zajc
Zajc features a host of his work here
His works of themed gothic design, include an exquisite statue.
I sometimes include the statue, as it reminds me of martial intent and power.

Spoiler: show

Zajc's Original ...


My interpretations of his design


In context


Again, in context

« Last Edit: October 27, 2018, 07:02:32 PM by Warrax »
Ship designs:  The Crab, Tie Interceptor,  Aurum,  Audaces, Avaris, and  Aegoran
Go to: Trimaran Hull Designs



Warrax

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on: October 14, 2018, 04:06:54 PM
Templates, and By Design ...

Templates
During the design phase, i will use a spreadsheet to capture my planned layout.  The process captures the visualization, and serves a key purpose:  relative scaling.  With the postings that are to come - yes - my ship designs are “simple” - but.   The digital design phase allows me to change the amount and placement of key systems, as well as scaling.
Scaling in particular ... such as the thickness of the “wings”, spacing, length of engines, and priority decisions to optimize maneuverability.  As i mentioned in the openning post of this thread, my detailing is not so great, so the shape and look of the ship is my primary tool to try and create a compelling look and feel.

Designs
I rely on a core of concepts.  Mostly, i rely on the Tri-Hull form, in a single plane.
I think once all ships classifications (from Miner to Elite Titan) are complete, i might go back and apply details and features.
If interested, i would welcome anyone who wanted to add in and share any detailing XMLs of the ships.


These for now, more are coming ...

Warr Banner
Spoiler: show

I believe these are included on all my ships (and - of course - NOT on The Crab, because I was not the original designer)

No Colour added


Yellow version on Aurum


Plum version on Aurum


Green-ish version, also from Aurum


Engine Nozzle
Spoiler: show







Tie-Interceptor
Finally got 'round to making a (dedicated) Tie Interceptor Wing Panel
Spoiler: show
More to follow ...


Core Plan, Argento
Spoiler: show

Argento is small.  The finalized ship has 4 upgrade slots
Its not impressive, I just want to outline my technique, especially as we get into larger and more challenging design results.




Cheers
« Last Edit: May 02, 2019, 08:08:42 PM by Warrax »
Ship designs:  The Crab, Tie Interceptor,  Aurum,  Audaces, Avaris, and  Aegoran
Go to: Trimaran Hull Designs



Warrax

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on: October 14, 2018, 04:07:07 PM
The Crab
Presented in Miner, Scavenger and Scout Classifications

  • 1 Slot, 2 Slots and 3 Slots, respectively

Original Designer - Minimum255 - his thread

I am sure a tonne of work was needed to design and build this ship.  It's featured here in my thread for two reasons ...
First, this ship is a pleasure to cruise around in, whenever I start in a fresh universe.  As  a starter, I have never found a design superior in this class.  So, Minimum255, I hope you are around, and read this post.  Would enjoy hearing from you.

The second reason, is that when I start a fresh game, I am mining, I am lurking around trying to find those initial deposits of Titanium.  And this ship looks like a miner ... so its super fun.

And yeah, its NOT a Trimaran (multi-hull), but its my thread, so I can break my own rules, lol.  ;)

Here are the changes that I applied to the Original Design:
  • Converted all Avorion and other superior metals to Titanium or Iron;
  • Removed the auxiliary instrumentation on one of the operational arms that Minimum255 applied to his second version;
  • Removed/converted some of the interior items - like HyperDrive Computer and shields - to render the design to be more suited and accessible as a pure starter/mining ship; and
  • Changed some of the colouring to include the Yellow Tips on the operating claws.
  • I might make additional changes (later) to improve the L/R and U/D rads.
  • Jester supplied an additional enhancement to the L/R, U/D Rads for the Crab 3 (Scout Class).  Thank you, Jester !!
Again - I bow to Minimum255's original design.  I love this ship, and it defines my game starts. 
So, thank you !!

I will wait until I have received permission from Minimum255 that I may post this XML.
You can of course refer to his post and look for the XML that way.

The Crab
Miner, Scavenger and Scout Class in stylin' action poses
Spoiler: show

(All three classes look about the same, just a bit of a size difference)






























And finally,


The Crab
Miner Class, Costs and Stats
- One (1) Module Slot
Spoiler: show



The Crab
Scavenger Class, Costs and Stats
- Two (2) Module Slots
Spoiler: show



The Crab
Scout Class, Costs and Stats
- Three (3) Module Slots
Spoiler: show
The Scout Class turning Rads were enhanced by Jester



Cheers
« Last Edit: November 11, 2018, 11:01:58 PM by Warrax »
Ship designs:  The Crab, Tie Interceptor,  Aurum,  Audaces, Avaris, and  Aegoran
Go to: Trimaran Hull Designs



Warrax

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on: October 14, 2018, 04:07:17 PM
Argento
« Last Edit: October 14, 2018, 05:50:37 PM by Warrax »
Ship designs:  The Crab, Tie Interceptor,  Aurum,  Audaces, Avaris, and  Aegoran
Go to: Trimaran Hull Designs



Warrax

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on: October 14, 2018, 04:07:26 PM
Argus
« Last Edit: October 14, 2018, 05:51:08 PM by Warrax »
Ship designs:  The Crab, Tie Interceptor,  Aurum,  Audaces, Avaris, and  Aegoran
Go to: Trimaran Hull Designs



Warrax

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on: October 14, 2018, 04:07:33 PM
Algoma
« Last Edit: October 14, 2018, 05:52:10 PM by Warrax »
Ship designs:  The Crab, Tie Interceptor,  Aurum,  Audaces, Avaris, and  Aegoran
Go to: Trimaran Hull Designs



Warrax

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on: October 14, 2018, 04:07:41 PM
Aurum
Corvette Class - 7 Module Upgrade Slots



Aurum Pics
Spoiler: show





















Aurum Stats and Related Costs
Spoiler: show



 ;) Cheers
« Last Edit: October 25, 2018, 11:16:32 PM by Warrax »
Ship designs:  The Crab, Tie Interceptor,  Aurum,  Audaces, Avaris, and  Aegoran
Go to: Trimaran Hull Designs



Warrax

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on: October 14, 2018, 04:07:50 PM
Audaces
Frigate Class - 8 Module Upgrade Slots



A strange thing happened as I was constructing the Audaces ... it went too big.
In the end, I resized it down, by 11% and also up by 8%. 

So, the Aegoran is essentially Audaces' larger sister.
As I mentioned in another thread, if you upsize your ship, you may find that that maneuverability decreases, slightly.
On downsizing, the maneuverability is slightly enhanced.

Anyway, I got two ships from one build.  I do not normally do this., but this time i was so close 8 slots and 9 slots that i decided to make this exception.  I usually prefer the variety in refreshed ship designs and optimized ship handling.

Audaces Pics
Spoiler: show









Audaces Stats and Related Costs
Spoiler: show



Cheers  8)
« Last Edit: October 25, 2018, 11:15:39 PM by Warrax »
Ship designs:  The Crab, Tie Interceptor,  Aurum,  Audaces, Avaris, and  Aegoran
Go to: Trimaran Hull Designs



Warrax

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on: October 14, 2018, 04:07:58 PM
Aegoran
Destroyer Class - 9 Module Upgrade Slots



Again, the Aegoran is the larger Sister ship of the Audaces.
I was a little over-zealous while building, landing very close to 9 upgrade slots.  So I wound up resizing both ships to get closer to the ship scale I wanted  ::)
(I got more than I deserved ... lol ... two ships for the price of one, lol}

Aegoran Pics
Spoiler: show
























Aegoran Stats and Related Costs
Spoiler: show



Cheers
« Last Edit: October 30, 2018, 12:25:07 AM by Warrax »
Ship designs:  The Crab, Tie Interceptor,  Aurum,  Audaces, Avaris, and  Aegoran
Go to: Trimaran Hull Designs



Warrax

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on: October 14, 2018, 04:08:12 PM
Avaris
Cruiser Class - 10 Module Upgrade Slots



The Avaris is a significant departure from my previous Trimaran Designs.
For this build, I carried the main body junction over the main branch of the hull (core).  Essentially, the inverse of the main body of the ship is more symmetrical (to my eye) and the whole ship is of one theme.

The engine nozzles, here, are also a first for me.  I was prompted by suggestions and feedback from other Avorion Gamers, and I appreciate the feedback.
The engine nozzles were a breeze to design and incorporate late in the build stage.
I am using them as a pre-built component.  However, I need to experiment more with it, as this initial attempt is far too linear for my taste.  I will try to build in a little more nuances with my next build - and NOT tinker with this current build, lol

Avaris Pics
Spoiler: show





















Avaris Stats and Related Costs
Spoiler: show



Cheers
« Last Edit: November 11, 2018, 11:03:59 PM by Warrax »
Ship designs:  The Crab, Tie Interceptor,  Aurum,  Audaces, Avaris, and  Aegoran
Go to: Trimaran Hull Designs



Warrax

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on: October 14, 2018, 04:08:20 PM
Ascentia
« Last Edit: October 14, 2018, 05:55:27 PM by Warrax »
Ship designs:  The Crab, Tie Interceptor,  Aurum,  Audaces, Avaris, and  Aegoran
Go to: Trimaran Hull Designs



Warrax

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on: October 14, 2018, 04:08:27 PM
Aryus
« Last Edit: October 14, 2018, 05:56:11 PM by Warrax »
Ship designs:  The Crab, Tie Interceptor,  Aurum,  Audaces, Avaris, and  Aegoran
Go to: Trimaran Hull Designs