Author Topic: Beta Branch Patch 0.21.4 Patchnotes  (Read 430 times)

koonschi

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on: April 09, 2019, 12:00:25 PM
Patch 0.21.4

Date: April 9th, 2019

Beta Branch Note: These changes are currently available on the beta branch. The beta branch is for testing experimental changes and for finding and fixing errors.

This is how you get access to the beta branch (USE AT YOUR OWN RISK):
Right-Click on Avorion in your Steam list, Properties -> Betas -> Select branch 'beta'.

Gameplay
  • Improved pathfinding if an obstacle is directly in front of the target location
  • Improved Harvesting AI
    • Now takes the turning speed of turrets & ship into account
    • Improved flight behaviour if the ship is stuck or out of range
  • Mine/salvage ai now warns and stops if there is no cargo space and no ores/scrap metals on board
    • This prevents infinite mine/refine loops that warn every second
  • Mine/salvage ai now detects if non-refining fighters are used
Misc
  • Font size and height of console is now configurable in client.ini
  • Added error message when using r-mining and salvaging lasers if the cargo bay is full
Scripting API
  • Added a trim() function
  • Added a is_type() function to utility.lua
  • Removed GenerateTurretTemplate() API function since it only redirected into script turret generator anyways
  • Added getSquadHasRawMinersOrSalvagers(squadIndex) to hangar script api
Bugfixes
  • Fixed a crash in Server
  • Fixed a crash in Material when multithreading
  • Fixed some crashes in mine, salvage and refine scripts
  • Fixed a rare crash in turret factory
  • Fixed an issue where the calculation of the price a station pays for goods was wrong
  • Fixed a rare lua crash in xsotan attack event
  • Fixed a rare crash in resource trader window
  • Fixed an issue in crew transport when loading a galaxy
  • [UBR] Docking distance for transferring crew, cargo and fighters is now consistent
#define TRUE FALSE // happy debugging suckers

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Sir Charles

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on: April 09, 2019, 01:57:57 PM
Great to see the „news“ section alive again...

I am looking forward to the upcoming changes as the game experience got much smoother with the last updates.

Please consider more changes with the music tho, as I would like to have the old combat tracks back in addition to the new ones as well as a greater variety when it comes to the ambient music, because hearing the same two tracks over and over again becomes annoying very soon.
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Nobody rises up in the morning like "Today Ima gonna do a really bad job!"



SnakeWildlife

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on: April 22, 2019, 10:15:33 PM
Love the new update, i just hope that we see a hotfix for the crashes that Ryzen users are having, im desperate to play but i cant! :D