Author Topic: Beta Branch Patch 0.23.3  (Read 203 times)

koonschi

  • Developer
  • *
  • Status:
    Offline
    Posts:
    1607
    • View Profile
    • Avorion
on: June 24, 2019, 03:01:32 PM
Patch 0.23.3

Date: June 24th, 2019

Beta Branch Note: These changes are currently available on the beta branch. The beta branch is for testing experimental changes and for finding and fixing errors.

This is how you get access to the beta branch (USE AT YOUR OWN RISK):
Right-Click on Avorion in your Steam list, Properties -> Betas -> Select branch 'beta'.

Client
  • Improved performance when shadows are active
  • Added a profiling graph for client + server (admins only)
  • Pressing F10 now prints out a JSON graph of the last few client frames, viewable in Chrome
  • When inviting a player to your group, an info message pops up for the invited player
  • Renamed "Leave Galaxy" button to "Main Menu"
  • Added a description to scanner booster to what scanners actually do
  • VSync and FPS limiting are now mutually exclusive
  • Added social media links to main menu
Server
  • Server doesn't start when mod loading fails
Scripting API
  • Added a "layer" property for script UI elements
  • Reworked code of singleinteraction.lua
  • ScriptUI component just calls "showDialog" when calling "interactShowDialog" with the dialog window already open
    • Avoids camera tilt on interact when already interacting
Bugfixes
  • Fixed an issue where ships would get built faster than intended in shipyard
  • [UBR] Adventurer only hails the player if they didn't already speak
  • [UBR] Fixed lots and lots of cargo loot entities being created when dumping cargo
  • [UBR] Fixed an issue where traders weren't spawned when players founded stations in remote sectors
  • [UBR] Fixed an issue where stations that were set to "don't buy/sell" would still trade with players
  • [UBR] Fixed some issues with the Bottan smuggling mission
  • [UBR] Fixed several other exploits
  • [UBR] Fixed several smaller bugs/crashes in scripts
Hotfixes 2019-06-25
  • Added a mod Dev-Mode check box for disabling file caching and other things
  • [UBR] Fixed some performance issues when mods are enabled
  • [UBR] Fixed an issue with transfer of crafts to alliance
« Last Edit: June 25, 2019, 05:02:52 PM by koonschi »
#define TRUE FALSE // happy debugging suckers

If you need help, please post in the forum, don't PM me. If there's something that only I can help you with, contact me via mail.



Hammelpilaw

  • Hero Member
  • *****
  • Status:
    Offline
    Posts:
    542
    • View Profile
    • Scrap Yard - Avofactory
on: June 25, 2019, 08:29:49 PM
The new client frame log is bugged on windows. Backspaces in windows paths mistakely escapes the following char, wich leads to a parse error:

Code: [Select]
SyntaxError: JSON.parse: bad escaped character at line 59184 column 89 of the JSON data
Here the related line of the file (file is too big, can upload with external tool if required):

Code: [Select]
{"pid":1,"args":{"selectable":"yup"},"ph":"X","tid":1,"ts":27104521,"dur":12,"name":"S:\Games S\Steam\steamapps\workshop\content\445220\1722256729\data/scripts/entity/sectoroverview.lua"},
Scrap Yard Galaxy
My mods and tools
My Workshop

If you find a bug in my mods please contact me.