Author Topic: Update 0.23.4 - Workshop Mods  (Read 623 times)


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on: July 02, 2019, 03:17:08 PM
Patch 0.23.4

Date: July 2nd, 2019

After several weeks of testing, Avorion Workshop support for mods is now live on the default branch! This update introduces big changes in the game's bowels to make modding as easy as possible for both modders and mod users.

We believe that a sandbox game is only truly a sandbox when players have the ability to mod it. So we spared no expense and effort to bring you guys this update. We did our best to make it as easy as possible to use and create mods.

To download a mod, simply subscribe to the workshop item. In the main menu, there is now a new window in Settings -> Mods, where you can enable all downloaded mods to your heart's desire. Keep in mind that mods can corrupt saves!

Creating Mods
Creating mods can be a complex process, so we spent weeks and wrote a lot of guides for all you modders:

Using Mods on Dedicated Servers
Dedicated servers download workshop mods configured in a new modconfig.lua file. Clients that connect to those servers will download mods automatically (without subscribing).
More about that:

Full Update Notes
If you want to know everything about modding and using mods, check out the following patchnotes:

#define TRUE FALSE // happy debugging suckers

If you need help, please post in the forum, don't PM me. If there's something that only I can help you with, contact me via mail.


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on: July 03, 2019, 06:28:54 AM
This is going to be amazing.

Sir Charles

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on: July 04, 2019, 09:01:33 PM
Great work!
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