Author Topic: [EU|US|AUS] Rusty's Universe Modded Servers [AUS&US Fresh Start August 10]  (Read 45489 times)

Devious

  • Hero Member
  • *****
  • Status:
    Offline
    Posts:
    579
  • Have you seen Rusty?
    • View Profile
    • Rusty's Universe and Community
on: February 18, 2017, 11:48:59 AM
After looking into a few scripts I have made some quality of life improvements, note that these do not require a new install of the modpack:

- Doubled fighter health (This unfortunately makes them more expensive)
- Reduced pirate/alien spawn times a tiny bit
- Resource Depot buy price x10, sell price x5
- Increased relation gain for trading resources
- Reduced Salvage Yard spam

I've noticed I forgot to update the main thread after the last three posts so I'll do that after I finished looking into the scriptable files.



hsn

  • Newbie
  • *
  • Status:
    Offline
    Posts:
    2
    • View Profile
on: February 18, 2017, 04:42:23 PM
there's seems a problem from me when i try to connect to your server through server browser it says your server is 10.2 version which is not the beta version. Connect via IP is not working for me atm i can only play multiplayer through server list



Devious

  • Hero Member
  • *****
  • Status:
    Offline
    Posts:
    579
  • Have you seen Rusty?
    • View Profile
    • Rusty's Universe and Community
on: February 18, 2017, 05:52:32 PM
Yes I noticed that too and made a bugreport about it,
how come you are not able to join directly through the IP?

edit; I seem to be able to join through the server overview now, make sure you select the right server (The description is the same as the title and there are usually 5+ players online)
« Last Edit: February 18, 2017, 08:25:50 PM by Devious »



Devious

  • Hero Member
  • *****
  • Status:
    Offline
    Posts:
    579
  • Have you seen Rusty?
    • View Profile
    • Rusty's Universe and Community
on: February 19, 2017, 06:36:58 PM
We are planning on opening another server and you can help decide the shape of the servers by filling out this form:
https://goo.gl/forms/PHFfpO417fqrLSo03
Any feedback is welcome and more than appreciated :)



Devious

  • Hero Member
  • *****
  • Status:
    Offline
    Posts:
    579
  • Have you seen Rusty?
    • View Profile
    • Rusty's Universe and Community
on: February 20, 2017, 06:22:45 PM
The server overview still seems to be bugged,
if you get the error that the server is outdated try to connect directly to the IP.



Thundercraft

  • Sr. Member
  • ****
  • Status:
    Offline
    Posts:
    263
    • View Profile
on: February 21, 2017, 06:21:50 AM
Have you taken a look at DarkPaapi's Extra Crew Workforce System Moduls? Would you consider something like that?

I'd really like to have a way to make do with less crew, even if I have to use a module.

Edit:

While I'm at it, what about Cypher's AutoResearch mod? Is that something worth considering? Personally, I think it sounds more like another quality-of-life mod. It's about making the game a bit less tedious, isn't it?
« Last Edit: February 22, 2017, 01:54:56 AM by Thundercraft »



Devious

  • Hero Member
  • *****
  • Status:
    Offline
    Posts:
    579
  • Have you seen Rusty?
    • View Profile
    • Rusty's Universe and Community
on: February 22, 2017, 10:37:51 AM
Indeed they both look interesting,
I'll give them a try later today :)

It seems that after the last update sectors are becoming corrupt due to a bug in the sector generator, we might have to wipe the server to get rid of it. We are also thinking about upgrading our server but in order to do so, we'd need your help so please join the discussion on Discord!
« Last Edit: February 22, 2017, 12:03:40 PM by Devious »



Devious

  • Hero Member
  • *****
  • Status:
    Offline
    Posts:
    579
  • Have you seen Rusty?
    • View Profile
    • Rusty's Universe and Community
on: February 23, 2017, 04:30:35 PM
We will be wiping the server today between 19.00 and 20.00 CET (UTC+1)
The reason for this wipe is that players are starting to lose their homesectors due to a bug in the sector generator.
We hope to fix this and the gates going into the center by wiping the map since that has been fixed in the last patch.

I have a few more additions planned for the server, so stand by!



Devious

  • Hero Member
  • *****
  • Status:
    Offline
    Posts:
    579
  • Have you seen Rusty?
    • View Profile
    • Rusty's Universe and Community
on: February 23, 2017, 08:34:45 PM
The server has been wiped, this means no more gates going to the center and hopefully no more corrupt sectors either.
Enjoy the fresh start, hopefully the next wipe will be with the next balancing patches/forced wipe!

Here are the changes:
- PvP allowed in the center
- Trading overview now shows quantities and total profit
- New players receive a few starting materials in their mail when they join the galaxy
- Every player now starts with one iron mine for a little passive income early on
- Automated research at Research Stations
- Fix for cheap captains in Shipyard
- Carrier commands for more fighter functionality
- New attempt to fix the bugged turret factories
- New modules for extra crew space
« Last Edit: February 23, 2017, 08:40:55 PM by Devious »



MafiaCheese

  • Newbie
  • *
  • Status:
    Offline
    Posts:
    1
    • View Profile
I think its time to increase the max players on the server :)



Devious

  • Hero Member
  • *****
  • Status:
    Offline
    Posts:
    579
  • Have you seen Rusty?
    • View Profile
    • Rusty's Universe and Community
Due to the unstable authentication process I have turned it off again,
this causes the server overview to show as if the server is empty.

Therefore it's best to directly connect to the IP, once authentication becomes more stable we will add it back.



Devious

  • Hero Member
  • *****
  • Status:
    Offline
    Posts:
    579
  • Have you seen Rusty?
    • View Profile
    • Rusty's Universe and Community
I have updated the server and main forum post, most bugs have been fixed and there have been a few new additions:

- Updated Out of Sector Production mod, this fixes stations not updating when there is a Turret Factory near. Players are now also reminded when they don't have this mod installed.
- Permit module for transportation of dangerous goods, purchasable at Trading Post at a hefty cost of 250 million.
    We would love to make this cheaper but for a limited time, but due to the possible profits obtainable it is expensive.
- fix for relationchanges.lua spam
- Factions  are a little harder to befriend, most stations will be equipped with turrets to defend themselves.
- You will now start to find custom factions throughout the galaxy, for now they are from an old game called Starflight but we will be adding more.
- Added a /crew command on trial that allows you to hire labour crew at a pricey rate, this does not apply to senior officers so you will still have to find those.
- Range of miningsystem module increased so they become actually useful
- Attempt to fix Xsotan and Adventurer spawns
- Fix for transfer of crew and goods, cargo list increased to 50 slots
- Hopefully removed claimable Xostan breeders untill gamedevs nerf it themselves
- Improved permission overview
- Fixed stash spawn and increased interaction range to 0.5 km.
- Increased scale of factory prices

Download link for latest modpack v2.3:
https://we.tl/YisLoIrQgC
« Last Edit: March 02, 2017, 07:58:16 PM by Devious »



Neonin

  • Newbie
  • *
  • Status:
    Offline
    Posts:
    28
    • View Profile
I definitely recommend this server if you're looking for somewhere to play online. I'm a SP type of guy normally but occasionally play online if I find somewhere I feel comfortable and with a good community, and Rusty's definitely has that. The mods are useful, other players are generally very friendly, and it's been a lot of fun so far!
- If you can't do something smart, do something right -



Devious

  • Hero Member
  • *****
  • Status:
    Offline
    Posts:
    579
  • Have you seen Rusty?
    • View Profile
    • Rusty's Universe and Community
The last version of the modpack caused some issues so I had to make version 2.4.1.
Here are the changes with this version:

- Turned Steam authentication off due to lame VAC fail
- Fixed interaction with claimable mines
- Changed crew/goods transfer mod to NexGenUI
- Fix for reputation bug with pirates/Xsotan
- Updated Cargo Permit
- Increased docking range to 0.5km

Here is the download link for version 2.4.1:
https://we.tl/NNRNcgJWfL
« Last Edit: March 04, 2017, 05:39:42 PM by Devious »



Devious

  • Hero Member
  • *****
  • Status:
    Offline
    Posts:
    579
  • Have you seen Rusty?
    • View Profile
    • Rusty's Universe and Community
We traced back some of the heavy lag that occurs with a lot of players online being caused by large groups of fighter pilots. When the server is almost full please do not use more than 3 groups of fighters. I will do some tests and hopefully we can allow more soon! If you come across a sector with swarms of fighters, you have my permission to destroy them as long as you notice me of it.