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Messages - cepheni

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Bugs / Re: merchandizing...
« on: March 30, 2020, 10:36:08 AM »
Your attachments don't work :|
What was your problem? We intended that if you order your ship to buy, and the station is currently out, the ordered ship should wait around until the station has the goods again.

If I understand you correctly you would want your ship to disregard the current order instead and move on to the next?

Bugs / Re: Blocks remain after deletion.
« on: March 30, 2020, 10:22:45 AM »
Hey there, thank you for reporting. Sorry, that you have so much issues with this. We'll look into it.

Bugs / MOVED: Escort command in RTS mode
« on: March 28, 2020, 09:17:01 AM »

Thanks for reporting! We'll have that fixed soon  ;)

Bugs / Re: Energy research satellite
« on: March 17, 2020, 02:38:07 PM »
If you have devmode enabled almost all entities will have the ~dev script. Disable devmode by typing "/devmode" in the chat and restart the galaxy if you don't want to see that.

Bugs / Re: How to use the Bug Reporter: Steps to Reproduce
« on: March 05, 2020, 01:38:54 PM »
Sure, a screenshot uploaded somewhere so that we can view it is fine!

Were did you send the logs? I can't see them here and I've not received any mail yet :|

Hey there, welcome to the forums. Sorry to hear that you ran into issues with Avorion.

The ship duplication that you're experiencing indicates a severe server crash, and the game rather gives you a second ship than leave you with nothing on reload. Have you tried starting a new galaxy and seen the same behavior?

If the problems persists, could you post your client and server logs?

News / Stress test server going live tomorrow!
« on: February 23, 2020, 01:25:37 PM »
Hey Guys!
Our friends over at Big Community Games are setting up a server with no player limit to collect tons of performance data for us. If you'd like to help, and have lots of fun in the process, check out their discord for more info!

Server data:
Game Name: Big Community Games
Start date: Tomorrow, Feb 24, 6 pm GMT.

Streamers and Youtubers are of course welcome to use any footage as they please!

Bugs / Re: Linux Dedicated server issue (v0.31.2)
« on: February 19, 2020, 09:04:55 AM »
The problem that causes this was the update of 31.1.. If one of you jumped into this sector you got an old version of the pirateshidingtreasure.lua that saved its necessary values a certain way. The new version of 31.2. now uses a different way of saving these and runs into this error because of it. I fear the sector will stay that way until you wipe it (only the sector of course) completely.
Otherwise you can of course simply move on, newly discovered sectors with this and similar scripts won't produce this issue.

Bugs / Re: Hull Repair turrets are still useless. Bugged since 2017
« on: February 14, 2020, 09:14:47 AM »
So guys, I went and tried to reproduce your problems with the repair turrets and I wasn't able to do it. Only issue I found is the combination repair turrets (hull and shield - they were only able to heal one of the two) and those will be fixed with one of the next patches.
Could you go into a game (use a new turret  and a current game version) and record a short video on it?   

Troubleshooting / Re: Graphic issue
« on: November 20, 2019, 04:18:25 PM »
Do you happen to have any kind of UI scaling (ingame) or dpi-scaling from external sources (e.g. Windows) active?
Are there any error messages in the client logs?

I definitely remember someone reporting an issue like this before, but I can't remember what the source of the problem was :|

Bugs / Re: Forum Bug
« on: November 14, 2019, 01:56:32 PM »
Yeah, sorry for that guys! We've seen it and are trying to fix it :)

News / Re: Update 0.27 now live
« on: October 30, 2019, 05:16:08 PM »
It's been updated last night as well :) It just took us a little longer. But thank you for reminding us!

News / Update 0.27 now live
« on: October 29, 2019, 01:57:12 PM »
Hey guys,

The patch from two weeks back is now available on the Steam default branch!

We always strive to make Avorion more accessible for new and returning players. To achieve this goal we have designed new tutorial missions. These missions will be unlocked during the game and explain more complicated mechanics such as how to use R-Mining Lasers, Torpedoes, Fighters and how to coordinate your fleet.

In addition to the tutorial missions, long-term quests are introduced. They are given to the player by the adventurer after completing the first dialog and guide the player through the galaxy.

As usual this update also contains a bunch of bug fixes. See the full patchnotes here:

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