Avorion Forum

General => Creations => Topic started by: Warrax on October 14, 2018, 04:05:54 PM

Title: Trimaran Hull Designs
Post by: Warrax on October 14, 2018, 04:05:54 PM
Trimaran Hull Design & Design Philosophy

Trimarans are, technically, three (3) hulled ships.  If you recall your nautical terms, Catamarans are twin-hulled.

I have focussed my ship designs  on Trimarans because they are ideally suited to optimize Directional Thrusters.  As my Trimarans are posted, you will see that each ship has significant maneuverability.  I believe all or most of my ships have greater than 1.0 rad in the three related stats.  Some even feature greater than 1.5 rad (l/r, u/d, and roll).

Apart from maneuverability, the designs are minimalistic in “detailing”, and the visual appeal is instead compelling in shape, contour and relative scaling - at least to my eye.  They are all pretty easy to build too.  I usually get bogged down in the tweaking - but thats another matter, lol.

I am always scanning for good ideas.  And all from Avorion are welcome to use my XMLs (once posted).
We are a good community with fine ship designers, so when you use and post pics or XMLs, please be sure to mention the author, source, or who gave you the inspiration.  I will do my best to do the same

Enjoy the game !!

(https://i.imgur.com/pBAiHzA.jpg)

[Some early replies of this thread are still under construction ... especially some of my ship designs.  I hope you will respond, because your comments and ideas are welcome !!]
Title: Re: Trimaran Hull Designs
Post by: Warrax on October 14, 2018, 04:06:06 PM
Table of Contents, This Thread
Spoiler: show
Reply     Topics / Links
     0          Trimaran Hull Design & Philosophy (https://www.avorion.net/forum/index.php/topic,5204.msg28321.html#msg28321)
     1           Ship Classifications (+ToC) (https://www.avorion.net/forum/index.php/topic,5204.msg28322.html#msg28322)
     2           Inspirational Artwork (https://www.avorion.net/forum/index.php/topic,5204.msg28323.html#msg28323)
     3           Citations:  Credit for Other Designers (https://www.avorion.net/forum/index.php/topic,5204.msg28324.html#msg28324)
                         *  Dev le Canadien
                         *  Minumum255
                         *  Zajc
     4           Designs and Templates (https://www.avorion.net/forum/index.php/topic,5204.msg28325.html#msg28325)
     5           Crab (https://www.avorion.net/forum/index.php/topic,5204.msg28326.html#msg28326) (original design by Minimum255)
     6          Argento                                                                      https://www.avorion.net/forum/index.php/topic,5204.msg28327.html#msg28327   
     7          Argus                                                                           https://www.avorion.net/forum/index.php/topic,5204.msg28328.html#msg28328
     8          Algoma                                                                       https://www.avorion.net/forum/index.php/topic,5204.msg28329.html#msg28329
     9          Aurum (https://www.avorion.net/forum/index.php/topic,5204.msg28330.html#msg28330)
   10         Audaces (https://www.avorion.net/forum/index.php/topic,5204.msg28331.html#msg28331)
   11         Aegoran (https://www.avorion.net/forum/index.php/topic,5204.msg28332.html#msg28332)
   12         Avaris (https://www.avorion.net/forum/index.php/topic,5204.msg28333.html#msg28333)                                                                         
   13         Ascentia                                                                     https://www.avorion.net/forum/index.php/topic,5204.msg28334.html#msg28334
   14         Aryus                                                                           https://www.avorion.net/forum/index.php/topic,5204.msg28335.html#msg28335
   15         Aegis                                                                            https://www.avorion.net/forum/index.php/topic,5204.msg28336.html#msg28336
   16         Aerius                                                                          https://www.avorion.net/forum/index.php/topic,5204.msg28337.html#msg28337
   17         Algaard                                                                       https://www.avorion.net/forum/index.php/topic,5204.msg28338.html#msg28338
   18         Algaard II                                                                   https://www.avorion.net/forum/index.php/topic,5204.msg28339.html#msg28339
   19         Freighters (https://www.avorion.net/forum/index.php/topic,5204.msg28340.html#msg28340)
   20         Lessons Learned (https://www.avorion.net/forum/index.php/topic,5204.msg28341.html#msg28341)
   21         Future Works (https://www.avorion.net/forum/index.php/topic,5204.msg28342.html#msg28342)


Ships Classification System
My ship classification system is partly inspired by historical and current naval classification, while others are borrowed (ie. stolen) from various ideas elsewhere.

                  Modules         Ship Classification
                           1                        Miner
                           2                        Scavenger
                           3                        Scout
                           4                        Skirmisher
                           5                        Fighter
                           6                        Interceptor
                           7                        Corvette
                           8                        Frigate
                           9                        Destroyer
                         10                       Cruiser
                         11                       Battle Cruiser
                         12                       Battle Ship
                         13                       Juggernaut
                         14                       Dreadnought
                         15                       Titan
                        15+                     Elite Titan


For other ideas, see - https://www.avorion.net/forum/index.php/topic,1439.msg28206.html#msg28206
Title: Re: Trimaran Hull Designs
Post by: Warrax on October 14, 2018, 04:06:25 PM
Inspirational Artworks, Sourced (where possible)

A wonderful source for ideas is Deviant Art (https://www.deviantart.com).
Of course this forum, and the Avorion Workshop are both great for our community.


From Kailyze (Deviant Art)
Spoiler: show

(https://i.imgur.com/hYwRo0i.jpg)

and
(https://i.imgur.com/vcnL4IM.jpg)


From Ignus Dei, General Items (Deviant Art)
Spoiler: show

(https://i.imgur.com/ZODAPND.jpg)

(https://i.imgur.com/6DsvHf3.jpg)

(https://i.imgur.com/VsngXMT.jpg)

(https://i.imgur.com/3QTYLja.jpg)


From Ignus Dei, Sins of a Solar Empire inspired (Deviant Art)
Spoiler: show

(https://i.imgur.com/NODgHFj.jpg)

(https://i.imgur.com/rwSXOnF.jpg)

and
(https://i.imgur.com/bWLaZ20.jpg)


From Unknown (Deviant Art)
Spoiler: show

(https://i.imgur.com/a7sUo3C.jpg)


From Pinarci (Deviant Art)
Spoiler: show

(https://i.imgur.com/nIRXPvP.jpg)

and
(https://i.imgur.com/WMo6Ixr.jpg)


Bad-ass Tie Interceptor (source, google, lol)
Spoiler: show

(https://i.imgur.com/kDM7kKG.jpg)


Enjoy !!  ;)
Title: Re: Trimaran Hull Designs
Post by: Warrax on October 14, 2018, 04:06:40 PM
Citations:  Credits for Other Designers

Dev le Canadien
Dev le Canadien's designs have made an indelible impression on my future designs.  In particular, his colour banding along with the use of glimpse exposure are wonderful.  Likewise, in this image below, his engine designs are elegant yet simple to construct.

So ... Dev le Canadien, I hope you are still designing and continue to share.  Cheers
Spoiler: show

(https://i.imgur.com/bsUkOtm.jpg)


Minimum255
I have a post that delves into Minimum255's design of the Crab, below (https://www.avorion.net/forum/index.php/topic,5204.msg28326.html#msg28326)
Of course, I wanted to mention him among the other esteemed designers that have caught my eye.
You will find Minimum255's post from the forums here (https://www.avorion.net/forum/index.php/topic,3010.0.html)


Zajc
Zajc features a host of his work here (http://www.avorion.net/forum/index.php/topic,1527.0.html)
His works of themed gothic design, include an exquisite statue.
I sometimes include the statue, as it reminds me of martial intent and power.

Spoiler: show

Zajc's Original ...
(https://i.imgur.com/Jn4xNVk.jpg)

My interpretations of his design
(https://i.imgur.com/qIooc7J.jpg)

In context
(https://i.imgur.com/0odX9E9.jpg)

Again, in context
(https://i.imgur.com/fJNQpNW.jpg)
Title: Re: Trimaran Hull Designs
Post by: Warrax on October 14, 2018, 04:06:54 PM
Templates, and By Design ...

Templates
During the design phase, i will use a spreadsheet to capture my planned layout.  The process captures the visualization, and serves a key purpose:  relative scaling.  With the postings that are to come - yes - my ship designs are “simple” - but.   The digital design phase allows me to change the amount and placement of key systems, as well as scaling.
Scaling in particular ... such as the thickness of the “wings”, spacing, length of engines, and priority decisions to optimize maneuverability.  As i mentioned in the openning post of this thread, my detailing is not so great, so the shape and look of the ship is my primary tool to try and create a compelling look and feel.

Designs
I rely on a core of concepts.  Mostly, i rely on the Tri-Hull form, in a single plane.
I think once all ships classifications (from Miner to Elite Titan) are complete, i might go back and apply details and features.
If interested, i would welcome anyone who wanted to add in and share any detailing XMLs of the ships.


These for now, more are coming ...

Warr Banner
Spoiler: show

I believe these are included on all my ships (and - of course - NOT on The Crab, because I was not the original designer)

No Colour added
(https://i.imgur.com/Ie3NkTH.jpg)

Yellow version on Aurum
(https://i.imgur.com/WhCcbfX.jpg)

Plum version on Aurum
(https://i.imgur.com/PObFZXz.jpg)

Green-ish version, also from Aurum
(https://i.imgur.com/F4wQQLI.jpg)

Engine Nozzle
Spoiler: show

(https://i.imgur.com/FgMmBXg.jpg)

(https://i.imgur.com/VRZbMWI.jpg)

(https://i.imgur.com/3baAuTB.jpg)

Tie-Interceptor
Finally got 'round to making a (dedicated) Tie Interceptor Wing Panel
Spoiler: show
More to follow ...
(https://i.imgur.com/M692AI5.jpg)


Core Plan, Argento
Spoiler: show

Argento is small.  The finalized ship has 4 upgrade slots
Its not impressive, I just want to outline my technique, especially as we get into larger and more challenging design results.

(https://i.imgur.com/2O3MFBI.png)


Cheers
Title: Re: Trimaran Hull Designs
Post by: Warrax on October 14, 2018, 04:07:07 PM
The Crab
Presented in Miner, Scavenger and Scout Classifications
(https://i.imgur.com/99TnU2S.jpg)
Original Designer - Minimum255 - his thread (https://www.avorion.net/forum/index.php/topic,3010.0.html)

I am sure a tonne of work was needed to design and build this ship.  It's featured here in my thread for two reasons ...
First, this ship is a pleasure to cruise around in, whenever I start in a fresh universe.  As  a starter, I have never found a design superior in this class.  So, Minimum255, I hope you are around, and read this post.  Would enjoy hearing from you.

The second reason, is that when I start a fresh game, I am mining, I am lurking around trying to find those initial deposits of Titanium.  And this ship looks like a miner ... so its super fun.

And yeah, its NOT a Trimaran (multi-hull), but its my thread, so I can break my own rules, lol.  ;)

Here are the changes that I applied to the Original Design:
Again - I bow to Minimum255's original design.  I love this ship, and it defines my game starts. 
So, thank you !!

I will wait until I have received permission from Minimum255 that I may post this XML.
You can of course refer to his post and look for the XML that way.

The Crab
Miner, Scavenger and Scout Class in stylin' action poses
Spoiler: show

(All three classes look about the same, just a bit of a size difference)
(https://i.imgur.com/19cVeMO.jpg)

(https://i.imgur.com/8yGjIEu.jpg)

(https://i.imgur.com/7JUH4J2.jpg)

(https://i.imgur.com/Sr4FN1W.jpg)

(https://i.imgur.com/09T3saP.jpg)

(https://i.imgur.com/lq4pI8Q.jpg)

(https://i.imgur.com/CZ7rE1c.jpg)

(https://i.imgur.com/5MaKMmZ.jpg)

(https://i.imgur.com/FUQI1P0.jpg)

(https://i.imgur.com/TWF3IPi.jpg)

(https://i.imgur.com/jsRyFWg.jpg)

(https://i.imgur.com/5BRQPQP.jpg)

(https://i.imgur.com/62HhJid.jpg)

(https://i.imgur.com/PyEaM5U.jpg)

(https://i.imgur.com/zqkrl46.jpg)

And finally,
(https://i.imgur.com/C7d8ZXa.jpg)

The Crab
Miner Class, Costs and Stats - One (1) Module Slot
Spoiler: show

(https://i.imgur.com/CeXiLu4.jpg)

The Crab
Scavenger Class, Costs and Stats - Two (2) Module Slots
Spoiler: show

(https://i.imgur.com/fMTdE0O.jpg)

The Crab
Scout Class, Costs and Stats - Three (3) Module Slots
Spoiler: show
The Scout Class turning Rads were enhanced by Jester
(https://i.imgur.com/glmbkZE.jpg)


Cheers
Title: Re: Trimaran Hull Designs
Post by: Warrax on October 14, 2018, 04:07:17 PM
Argento
Title: Re: Trimaran Hull Designs
Post by: Warrax on October 14, 2018, 04:07:26 PM
Argus
Title: Re: Trimaran Hull Designs
Post by: Warrax on October 14, 2018, 04:07:33 PM
Algoma
Title: Re: Trimaran Hull Designs
Post by: Warrax on October 14, 2018, 04:07:41 PM
Aurum
Corvette Class - 7 Module Upgrade Slots

(https://i.imgur.com/xbbPXGq.jpg)

Aurum Pics
Spoiler: show

(https://i.imgur.com/HYpT6QT.jpg)

(https://i.imgur.com/hHCAlyY.jpg)

(https://i.imgur.com/nrx4nqT.jpg)

(https://i.imgur.com/jEzj33w.jpg)

(https://i.imgur.com/Lh08nUR.jpg)

(https://i.imgur.com/AH0fnZW.jpg)

(https://i.imgur.com/jQnpyff.jpg)

(https://i.imgur.com/Lnn67Vh.jpg)

(https://i.imgur.com/0cECbYg.jpg)

(https://i.imgur.com/xK9c5O3.jpg)

Aurum Stats and Related Costs
Spoiler: show

(https://i.imgur.com/o2mQi66.jpg)

 ;) Cheers
Title: Re: Trimaran Hull Designs
Post by: Warrax on October 14, 2018, 04:07:50 PM
Audaces
Frigate Class - 8 Module Upgrade Slots

(https://i.imgur.com/Eh3UAAk.jpg)

A strange thing happened as I was constructing the Audaces ... it went too big.
In the end, I resized it down, by 11% and also up by 8%. 

So, the Aegoran is essentially Audaces' larger sister.
As I mentioned in another thread, if you upsize your ship, you may find that that maneuverability decreases, slightly.
On downsizing, the maneuverability is slightly enhanced.

Anyway, I got two ships from one build.  I do not normally do this., but this time i was so close 8 slots and 9 slots that i decided to make this exception.  I usually prefer the variety in refreshed ship designs and optimized ship handling.

Audaces Pics
Spoiler: show

(https://i.imgur.com/4qFQzgY.jpg)

(https://i.imgur.com/FIidGiL.jpg)

(https://i.imgur.com/2D1ZE8z.jpg)

(https://i.imgur.com/J2UMDZB.jpg)

Audaces Stats and Related Costs
Spoiler: show

(https://i.imgur.com/14RSFNb.jpg)

Cheers  8)
Title: Re: Trimaran Hull Designs
Post by: Warrax on October 14, 2018, 04:07:58 PM
Aegoran
Destroyer Class - 9 Module Upgrade Slots

(https://i.imgur.com/sJ25sTJ.jpg)

Again, the Aegoran is the larger Sister ship of the Audaces.
I was a little over-zealous while building, landing very close to 9 upgrade slots.  So I wound up resizing both ships to get closer to the ship scale I wanted  ::)
(I got more than I deserved ... lol ... two ships for the price of one, lol}

Aegoran Pics
Spoiler: show

(https://i.imgur.com/NCb10Ar.jpg)

(https://i.imgur.com/YwuONVw.jpg)

(https://i.imgur.com/OUzg9ZE.jpg)

(https://i.imgur.com/373pngs.jpg)

(https://i.imgur.com/2UQVj3y.jpg)

(https://i.imgur.com/5DiojQB.jpg)

(https://i.imgur.com/sYEHvXH.jpg)

(https://i.imgur.com/t16908L.jpg)

(https://i.imgur.com/3xTx9xL.jpg)

(https://i.imgur.com/buPOVKv.jpg)

(https://i.imgur.com/jgXBalJ.jpg)


Aegoran Stats and Related Costs
Spoiler: show

(https://i.imgur.com/BQJgUk7.jpg)

Cheers
Title: Re: Trimaran Hull Designs
Post by: Warrax on October 14, 2018, 04:08:12 PM
Avaris
Cruiser Class - 10 Module Upgrade Slots

(https://i.imgur.com/ShppmLJ.jpg)

The Avaris is a significant departure from my previous Trimaran Designs.
For this build, I carried the main body junction over the main branch of the hull (core).  Essentially, the inverse of the main body of the ship is more symmetrical (to my eye) and the whole ship is of one theme.

The engine nozzles, here, are also a first for me.  I was prompted by suggestions and feedback from other Avorion Gamers, and I appreciate the feedback.
The engine nozzles were a breeze to design and incorporate late in the build stage.
I am using them as a pre-built component.  However, I need to experiment more with it, as this initial attempt is far too linear for my taste.  I will try to build in a little more nuances with my next build - and NOT tinker with this current build, lol

Avaris Pics
Spoiler: show

(https://i.imgur.com/3fFxsSs.jpg)

(https://i.imgur.com/FXn95TA.jpg)

(https://i.imgur.com/Sb0i2sb.jpg)

(https://i.imgur.com/4Weizjr.jpg)

(https://i.imgur.com/PGYeYKQ.jpg)

(https://i.imgur.com/XfBGSEB.jpg)

(https://i.imgur.com/N64gsXg.jpg)

(https://i.imgur.com/sJXldSb.jpg)

(https://i.imgur.com/rVQe1ty.jpg)

(https://i.imgur.com/J9grcW4.jpg)

Avaris Stats and Related Costs
Spoiler: show

(https://i.imgur.com/eyJLq8Z.jpg)

Cheers
Title: Re: Trimaran Hull Designs
Post by: Warrax on October 14, 2018, 04:08:20 PM
Ascentia
Title: Re: Trimaran Hull Designs
Post by: Warrax on October 14, 2018, 04:08:27 PM
Aryus
Title: Re: Trimaran Hull Designs
Post by: Warrax on October 14, 2018, 04:08:35 PM
Aegis
Title: Re: Trimaran Hull Designs
Post by: Warrax on October 14, 2018, 04:08:43 PM
Aeris
Title: Re: Trimaran Hull Designs
Post by: Warrax on October 14, 2018, 04:08:49 PM
Algaard
Title: Re: Trimaran Hull Designs
Post by: Warrax on October 14, 2018, 04:09:00 PM
Algaard II - Elite Titan (+200M)
Title: Re: Trimaran Hull Designs
Post by: Warrax on October 14, 2018, 04:09:08 PM
Freighters
Yes, it's a Freighter, called Antithesis

(https://i.imgur.com/Opgbj6G.jpg)

A little about the ship:

Before we get into the pics, let me just say the goal here (originally) was to build a dedicated Freighter, that actually looked like a Freighter.  This ship has more than 80,000 cargo hold (unmodified).  So, it is most assuredly, a space hauler !!

Which brings me to the name ... this Tie Interceptor (when complete) will NOT look like a Space Hauler.
So I decided upon Antithesis  lol  :o

Anyway, yes, it's incomplete.
I need your help ...
Please !!  If anyone would like to finish the body for me us ... I will mail you the XML.   ;D


Posing for you now is Antithesis
In all its unfinished glory, lol
Spoiler: show

(https://i.imgur.com/Qw1fu0J.jpg)

(https://i.imgur.com/hWgyat2.jpg)

(https://i.imgur.com/05o5MkT.jpg)

(https://i.imgur.com/X4ObHk6.jpg)

(https://i.imgur.com/1DGzFAG.jpg)

(https://i.imgur.com/511OH0b.jpg)

(https://i.imgur.com/DcOpza2.jpg)

(https://i.imgur.com/LDVYnlp.jpg)

(https://i.imgur.com/bCxBxJB.jpg)

Antithesis, Costs and Stats
Spoiler: show

(https://i.imgur.com/C3vwDbm.jpg)

Title: Re: Trimaran Hull Designs
Post by: Warrax on October 14, 2018, 04:09:16 PM
Lessons Learned
(https://i.imgur.com/6fPtnpt.jpg)

These are some of my lessons learned:
         1.  Avoid using ANY blocks with 0.05 scales, as these are NOT naturally divisible by the Avorion Game Software.
         2.  Build from the inside out.
         3.  Anything is possible.  ... Hmm ... just stop ... think about it.
         4.  Borrowing from other designers is a good thing - but give credit.  It's a community (not a competition).
         5.  Use of a spreadsheet  in ship design and as an aid during in-game construction - then build it
         6.  Jester pointed out that Cargo Hold blocks are optimally placed as one big blob, rather than chucks placed here and there.
         7.  Failure is "failure" if you learning nothing.
Title: Re: Trimaran Hull Designs
Post by: Warrax on October 14, 2018, 04:09:23 PM
Future Works

Among the most challenging to build in Avorion is off-angles, and contiguous contouring.
So far, I had only completed the Tie Wings.

[image posting soon of my tie interceptor wings]

The body of a standard Tie design has been elusive, as I did not want to start working on something that needed to be round, only to wind up looking square-ish or clunky.

Here is a design that I may approach in the future. (It will may serve as my Elite Titan, with +200kk m3 Processing Power, with 15 Upgrade slots).
This version is less fraught with the inherent design challenges of a round body.
Spoiler: show

(https://i.imgur.com/0YDimQ5.jpg)

(https://i.imgur.com/0RNX0PL.jpg)
Title: Re: Trimaran Hull Designs
Post by: Jester on October 15, 2018, 02:08:15 PM
The flying buttress looks interesting, hoping to see you use it soon.
Are these examples of trimaran?  Is this the sort of thing you are going for?
Technically, not all multi-hulls are "trimarans".

Spoiler: show

(https://i.imgur.com/84QXNvv.jpg)

Spoiler: show

(https://i.imgur.com/jr5hm5G.jpg)

Sorry, I cannot remember who produced these.  I found both in the Avorion workshop.

Title: Re: Trimaran Hull Designs
Post by: Kamo on October 16, 2018, 12:39:31 PM
Wow, that first one from Jester is awesome !
Maybe "Trimaran" is just the name of the faction :)
Title: Re: Trimaran Hull Designs
Post by: Warrax on October 17, 2018, 03:20:07 AM
Wow, that first one from Jester is awesome !
Maybe "Trimaran" is just the name of the faction :)

Hi Kamo
Yes, indeed.  That one is nice, and is also a great example of a multi-hull ship.
Certainly, Jester and everyone is welcome to post other ship pics that are cool designs.

Cheers
Title: Re: Trimaran Hull Designs
Post by: Warrax on October 17, 2018, 04:39:22 AM
Just added The Crab ...
(see Table of Contents (https://www.avorion.net/forum/index.php/topic,5204.msg28322.html#msg28322), this thread.
Title: Re: Trimaran Hull Designs
Post by: Cpt. Madman on October 20, 2018, 03:10:47 PM
Just some Tri hull ships..

(https://i.imgur.com/ZoOUpBn.png)

(https://i.imgur.com/rro7Icz.png)
Ok it had some extra enginepots but that not count.


Title: Re: Trimaran Hull Designs
Post by: Kamo on October 20, 2018, 08:35:15 PM
Woah :o ! Such wonderful detailing while keeping a simple appearance :) ! Is it a texture mod to make the hull so... matte ?
(And those are really fierce ships, they are full of hardpoints~)

Edit: B-Bigger and more detailed :o ?!
Quote from: Cpt. Madman
Ion Eradicator Turret
The barrel has ca. 13000 blocks
*falls down his chair in awe*

Quote from: Cpt. Madman
Never finished Railgunsniper ship, get lost through Nullpoint exeption.
Designs complicated enough the game crashes !

Quote from: Cpt. Madman
Godspear Cannon
Its a Turret in size of a small Titan
Ah - I made a Heavy Destroyer, the Konno, which has an hardpoint for four size-10 coax turrets in a square, giving the illusion of a size-20 coax turret (though here it's more like a huge rocket launcher ::).
Though the big flat Turret Bases are challenging to hide, weapons of titanic size are possible through linking (though finding non-rail coax weapons is almost impossible, finding enough weapon slots (legendary TCS =9 slots, 10-slot coax = 20 slots) to install those is problematic, and the AI is unable (for the moment) to fire a coax weapon properly :-\).
Also, coax turrets, except the first block in contact with the Turret Base, can be embiggened to 1.5 times the size (so a size-10 coax can look like a size-15 (15x15x120 if I remember it well), which helps for linking the turret parts) :D.
Title: Re: Trimaran Hull Designs
Post by: Cpt. Madman on October 20, 2018, 08:54:33 PM
Woah :o ! Such wonderful detailing while keeping a simple appearance :) ! Is it a texture mod to make the hull so... matte ?
(And those are really fierce ships, they are full of hardpoints~)

This are ships I designed in Starmade. I currently try to rebuild one of my other ships from there in Avorion.
Was just a exsample for tri hulled ships.

btw this are just small ships, the real beautys are the big once.
Title: Re: Trimaran Hull Designs
Post by: Warrax on October 21, 2018, 03:57:41 AM
Thank you for your post, Cpt Madman.  Me likes !!  ;)

By the way, for anyone who has not yet had a chance to check out Cpt Madman's ships, the link to his thread is here (https://www.avorion.net/forum/index.php/topic,5103.0.html)

... his posted work includes ships that feature refined detail.   :o
I hope to see more !!

Cheers
Title: Re: Trimaran Hull Designs
Post by: Warrax on October 21, 2018, 04:23:21 AM
(https://i.imgur.com/xbbPXGq.jpg)

Just posted Aurum here (https://www.avorion.net/forum/index.php/topic,5204.msg28330.html#msg28330).
Or refer to Table of Contents (https://www.avorion.net/forum/index.php/topic,5204.msg28322.html#msg28322), this thread.
Title: Re: Trimaran Hull Designs
Post by: Jester on October 22, 2018, 01:50:10 PM

Just posted Aurum here (https://www.avorion.net/forum/index.php/topic,5204.msg28330.html#msg28330).


 :o  NICE, Warrax!!  Aurum looks great and the stats on it are impressive.  How do you get the Rads so high for maneuvering?  Are you going to post the xml for it soon? 
I got the Crab working, finally, from Minimum's original thread.   I liked the changes you made, so I did similar.
Title: Re: Trimaran Hull Designs
Post by: Jester on October 22, 2018, 02:12:37 PM
Found these to share.

This first one is off of Deviant Art, by Thomas Raube.
(https://i.imgur.com/1yAeaTi.jpg)

This next batch is from Devil Dalek, from Deviant Art.
Spoiler: show

(https://i.imgur.com/ALcS3Ll.jpg)

(https://i.imgur.com/LCfGTl0.jpg)

(https://i.imgur.com/SVtRY6a.jpg)


Another designer from Deviant Art, Dmitry Ep18
Spoiler: show

(https://i.imgur.com/6kYiEpL.jpg)

Title: Re: Trimaran Hull Designs
Post by: Cpt. Madman on October 22, 2018, 10:32:53 PM
I prefer to share my own work so...

 Note: all this ships and turrets are designed in Starmade and I have no intention to rebuild them all in Avorion. I want to build new ships here.
Spoiler: show
Hansa-Class Freighter
(https://i.imgur.com/och9Kqh.png)

Never finished Railgunsniper ship, get lost through Nullpoint exeption.
(https://i.imgur.com/J9pUfIS.png)

Valkyria_Class Dreadnought
(https://i.imgur.com/kb5jiTC.png)

Ion Eradicator Turret
The barrel has ca. 13000 blocks
(https://i.imgur.com/MCWiLbT.png)

Quad Barrel Railgun turret also never finished
(https://i.imgur.com/6QKMcyi.png)

A mining turret, also lost through Nullpointer exeption
(https://i.imgur.com/MeONJfQ.png)

The Metalforce
(https://i.imgur.com/NBCHWtS.png)

Not finished Carrier
(https://i.imgur.com/A0SJnlM.png)

Not finished mobile Mining base
(https://i.imgur.com/T4tQQhF.png)

Godspear Cannon
Its a Turret in size of a small Titan
(https://i.imgur.com/gX98RPV.png)

Grungnir-Class Railsniper/Shipyard Hybride(WiP)
It carry two Godspear Cannons plus larger spinemounted Railgun.
I lost a month of progress on this one after a hackerattack on the build server where I was building.
(https://i.imgur.com/vAcvh3x.png)


I look forward and hope to reach simliar quality standard for my ships in Avorion.
Title: Re: Trimaran Hull Designs
Post by: Warrax on October 23, 2018, 12:12:23 AM

 :o  NICE, Warrax!!  Aurum looks great and the stats on it are impressive.  How do you get the Rads so high for maneuvering?  Are you going to post the xml for it soon? 
I got the Crab working, finally, from Minimum's original thread.   I liked the changes you made, so I did similar.


Hi Jester
I am glad you like it.  I prolly trade off extra armour for more turn-ability. 
I suppose it’s much in the way i build the ships, with using my planned designs (in Excel), as i am building, i maintain a level of maneuverability.  When it comes down to the cladding (armour phase of the build), i will spike up my thrusters and gyros before the armour is all layed and applied.

And thanks for including those artistic designs.

I will mail you the .xml for Aurum.  I have not started posting XMLs yet because of my designs (even those posted) might be updated based on feedback.  If you decide to make any changes, please post it here, or in a thread for your ship designs.

Cheers :)
Title: Re: Trimaran Hull Designs
Post by: Warrax on October 23, 2018, 12:27:30 AM
To Cpt. Madman:

Your designs look great.  Thank you for sharing, and look forward to seeing more from your fleet.

The ship design part of Avorion is ... well ... ships take time build, but the challenges in optimizing and overcoming those challenges is fun, and often rewarding.

Title: Re: Trimaran Hull Designs
Post by: Jester on October 23, 2018, 02:52:00 PM
Thanx for the Aurum .XML. 

Also, check your mail.  I sent back my Crab changes, in the .XML - with enhancements to L/R rads.   Save you the effort.
And btw,  thanks   :)
Title: Re: Trimaran Hull Designs
Post by: Warrax on October 25, 2018, 12:44:15 AM
(https://i.imgur.com/Eh3UAAk.jpg)

Just posted Audaces here (https://www.avorion.net/forum/index.php/topic,5204.msg28331.html#msg28331).
Or refer to Table of Contents (https://www.avorion.net/forum/index.php/topic,5204.msg28322.html#msg28322), this thread.


Also to Jester ...
Thanx for your help on the Crab (Scout Class) .xml
Title: Re: Trimaran Hull Designs
Post by: Warrax on October 25, 2018, 11:11:04 PM
(https://i.imgur.com/sJ25sTJ.jpg)

Just posted Audaces here (https://www.avorion.net/forum/index.php/topic,5204.msg28332.html#msg28332).
Or refer to Table of Contents (https://www.avorion.net/forum/index.php/topic,5204.msg28322.html#msg28322), this thread.
Title: Re: Trimaran Hull Designs
Post by: Warrax on October 27, 2018, 07:02:21 AM
Trimaran Freighter Designs

I have never really tried my hand at trading in Avorion.  The in-game economy is steeped in logic and has considerable depth.   :o

So, I will begin to look for a suitable solution to my hauling needs.
I wonder if anyone has seen another one that they would like designed?  If so, please post it and I may try it out.
Your suggestions and/or links to fine works done by other Avorion Designers are welcome.

One from Paul Christopher, source = Imgur
Spoiler: show
(https://i.imgur.com/DgkGH8j.jpg)

Spoiler: show
Source:  Google, artist unknown
(https://i.imgur.com/KXUEfCW.jpg)

This next one is the Albatross from AstroOwl.   Click here (https://www.avorion.net/forum/index.php/topic,1374.msg6452.html#msg6452) for his thread.
Spoiler: show
Impressive stats!! 
I will have to try for an even better one.   ;D
(https://i.imgur.com/vFLFd8M.jpg)

 
Title: Re: Trimaran Hull Designs
Post by: Jester on October 29, 2018, 01:12:38 PM
Yeah, I tried to put together a Freighter ... It did not turn out so well.
I did learn something, thought you might want to add it into your "Lessons Learned" post, lol.

#1  25 individual cubes of Cargo, placed 5 x 5 x 5 (1x1 ea) DO NOT equal one cube of Cargo Hold 5 x 5 x 5. 
#2  Ship Editor:  In addition to rotating blocks (holding the 'R' key), I learned that if you hit "X" while editing blocks ships, you can flip (mirror) the block instead.

Ok, maybe this is not new for people, but it was for me.
And yes, I am crappy at making ships. lol    :-[
Title: Re: Trimaran Hull Designs
Post by: Warrax on October 30, 2018, 12:35:54 AM
(https://i.imgur.com/Opgbj6G.jpg)

Just posted Antithesis here (https://www.avorion.net/forum/index.php/topic,5204.msg28340.html#msg28340).
Or refer to Table of Contents (https://www.avorion.net/forum/index.php/topic,5204.msg28322.html#msg28322), this thread.

She is a dedicated Space Hauler.
Title: Re: Trimaran Hull Designs
Post by: Jester on October 31, 2018, 07:40:51 PM

Just posted Antithesis here (https://www.avorion.net/forum/index.php/topic,5204.msg28340.html#msg28340).

She is a dedicated Space Hauler.

OMG.  A Freighter-Fighter, good idea !!
And the Cargo Hold, 80k??  I am not sure if I have seen larger.

I won't offer to help you finish the body, but let me suggest a little more "jump" to it's natural jump range.
I can't wait for the finished version.  I have been trading in my games as part of my routine, but I have mostly driven hulks that I have slapped together.

Great job, Warrax !!  :P
Title: Re: Trimaran Hull Designs
Post by: Warrax on November 03, 2018, 02:11:58 AM

I won't offer to help you finish the body, but let me suggest a little more "jump" to it's natural jump range.
I can't wait for the finished version.  I have been trading in my games as part of my routine, but I have mostly driven hulks that I have slapped together.


Thank you, Jester. 
So, I put together a ship with an even larger cargo, which I will post shortly.
For this one coming up (Asea) and your comments about Antithesis needing more jump - I agree.

But I think you already know - and can appreciate - there are diminishing returns on HyperSpace Core and the jump range.  The main goal was Cargo Hold capacity and maneuverability.  There is "some" extra Space Jump range, but as soon as I hit a certain amount, i decided to stop adding.
In-game, i would use Module Upgrades to help me in that respect.

And that said, I also dropped the idea of cladding and boosting on Armour - again for the sake of nimble-ness.
As a side bonus, there are substantial savings on Materials costs (namely Trinium).

I appreciate your ideas and welcome yours and other comments.

Cheers
Title: Re: Trimaran Hull Designs
Post by: Warrax on November 03, 2018, 02:18:34 AM
Its been a long week, so, just two pics from the Asea for now.  I will follow up with a full post later, and add it to the Freighter section that is featured earlier in this thread. 
[partial posting]

Asea - 13 Module Slots
+166,000 Cargo Hold, and responsive maneuverability.
Spoiler: show

(https://i.imgur.com/sXlxoAo.jpg)

(https://i.imgur.com/B3hvatd.jpg)

Cheers



Title: Re: Trimaran Hull Designs
Post by: Cpt. Madman on November 05, 2018, 11:34:18 PM
I want to bring my own opinion on the Audaces and her sistership.

First I like the top and down view, it looks agressiv, it has profile, its something to remember.

But I dont like the Broadside view,
The enginepods are way to large they cover anything of the ship that is interesting without being interesting enough on their own.
I would advise to shrink the outer enginepods or at least put some stripes on the sides or some ornaments. Or you build some turret emplacements on the sides.
Also the thrusters look a bit cheap, give them some depth so they dosent look like old TV screens.

Its just what I think you could improve.
Title: Re: Trimaran Hull Designs
Post by: Jester on November 06, 2018, 01:09:18 PM
a
Title: Re: Trimaran Hull Designs
Post by: Jester on November 06, 2018, 01:11:12 PM
Yes, I am also not a big fan of the TV screen things on the engines. 
Title: Re: Trimaran Hull Designs
Post by: Warrax on November 08, 2018, 10:57:21 PM
I want to bring my own opinion on the Audaces and her sistership.

First I like the top and down view, it looks agressiv, it has profile, its something to remember.

But I dont like the Broadside view,
The enginepods are way to large they cover anything of the ship that is interesting without being interesting enough on their own.
I would advise to shrink the outer enginepods or at least put some stripes on the sides or some ornaments. Or you build some turret emplacements on the sides.
Also the thrusters look a bit cheap, give them some depth so they dosent look like old TV screens.

Its just what I think you could improve.

Hi Cpt Madman.

I like your ideas, and its great to hear your feedback, so thank you:


I have not much modified the Trimaran design from its original inspiration (Feb 2017).
I have a new design on the drawing board (in my Excel spreadsheet) that significantly modifies the Trimarans and am going to construct the first one in-game this upcoming weekend.  The upcoming ship is intended to be a 10 slot, named Avaris.

If it looks good, and improves the speed of construction (real-time efforts), I may adopt this for my remaining designs for the 11 thru 15+ designs.

Appreciate your feedback, Madman.  I hope you keep designing and posting yourself.  I like your productions.

Cheers
 8)
Title: Re: Trimaran Hull Designs
Post by: Warrax on November 10, 2018, 04:50:12 PM
I appreciate feedback. 
And with prompting from Cpt. Madman and Jester I decided to take Engine Nozzling on as a design challenge.

If you would like to see what Cpt. Madman has done with his Engine Nozzling, you can see his thread here (https://www.avorion.net/forum/index.php/topic,5103.msg28554.html#msg28554).
Nice work Madman  :D

My first attempt at Engine Nozzling is featured with three pics, here (https://www.avorion.net/forum/index.php/topic,5204.msg28325.html#msg28325), in my Design Post (in this thread).
One pic is presented below.

(https://i.imgur.com/VRZbMWI.jpg)

Cheers

Title: Re: Trimaran Hull Designs
Post by: Warrax on November 11, 2018, 04:49:33 AM
(https://i.imgur.com/ShppmLJ.jpg)

Just posted Avaris here (https://www.avorion.net/forum/index.php/topic,5204.msg28333.html#msg28333).
Or refer to Table of Contents (https://www.avorion.net/forum/index.php/topic,5204.msg28322.html#msg28322), this thread.
Title: Re: Trimaran Hull Designs
Post by: Cpt. Madman on November 11, 2018, 08:56:09 PM
Well thats an improvement!
I like it.
Title: Re: Trimaran Hull Designs
Post by: Jester on November 13, 2018, 08:49:22 PM
(https://i.imgur.com/ShppmLJ.jpg)

Just posted Avaris here (https://www.avorion.net/forum/index.php/topic,5204.msg28333.html#msg28333).
Or refer to Table of Contents (https://www.avorion.net/forum/index.php/topic,5204.msg28322.html#msg28322), this thread.

Nice !!
Avaris looks great.  Super maneuverable, well done !!
I also like the dramatic poses, lol  8)

I liked the body style of your designs before, but the Avaris seems to take it up a notch.  And I agree, completing the bridge area this way is much cleaner looking with the contiguous lines.
The engine nozzles are cool too.

Not sure why you are not posting your xml's, but can you please mail me the xml for Avaris.  I want to try her out.
In return, I will try my hand at making a variation of your engine nozzle.

Thank you
Title: Re: Trimaran Hull Designs
Post by: Warrax on November 18, 2018, 05:32:25 AM
Hi Jester
Yes, an attempt to improve the engine nozzles would be great
Check your mail box for the .xml.

Cheers
Title: Re: Trimaran Hull Designs
Post by: Warrax on November 18, 2018, 03:13:38 PM
BIG Omicron - 106,704

This gun was made in the Xanion Region, outside the Barrier.

(https://i.imgur.com/7YvMNUJ.jpg)

For further discussion on Turret Making - click here (https://www.avorion.net/forum/index.php/topic,4418.msg28664.html#msg28664)

(Pic is from Aryus, a 12 Slot - Battle Ship Class - which I have not posted yet)
Title: Re: Trimaran Hull Designs
Post by: Jester on November 19, 2018, 01:52:20 PM
BIG Omicron - 106,704

(Pic is from Aryus, a 12 Slot - Battle Ship Class - which I have not posted yet)

What's with your Aryus?  Cargo Hold of 95,000???
Title: Re: Trimaran Hull Designs
Post by: MetalLaires on November 23, 2018, 12:29:33 PM
Lessons Learned
(https://i.imgur.com/6fPtnpt.jpg)

These are some of my lessons learned:
         1.  Avoid using ANY blocks with 0.05 scales, as these are NOT naturally divisible by the Avorion Game Software.
         2.  Build from the inside out.
         3.  Anything is possible.  ... Hmm ... just stop ... think about it.
         4.  Borrowing from other designers is a good thing - but give credit.  It's a community (not a competition).
         5.  Use of a spreadsheet  in ship design and as an aid during in-game construction - then build it
         6.  Jester pointed out that Cargo Hold blocks are optimally placed as one big blob, rather than chucks placed here and there.
         7.  Failure is "failure" if you learning nothing.

with block stats, you can devide avorion blocks and make them the size you want.
I made "realistic" human sized stairs with 0.02 (20cm) steps, or just download my spacely scooter which has many small components
(https://s5.postimg.cc/h11du4oaf/20180526125522_1.jpg)
Title: Re: Trimaran Hull Designs
Post by: SneakyTacts on December 01, 2018, 07:41:16 PM
I'm loving everything I see! Warrax, how were you able to post 2 pages of replies on your post without anyone interrupting your clean chain of replies? And did you simply color spreadsheet squares for planning the insides of the ships?

Quick edit: I suggest that you add fins/wings to some boring sides of your ships. Perhaps adding small, colored, and specially-shaped blocks on the sides would help to add detail in lacking areas.
Title: Re: Trimaran Hull Designs
Post by: Warrax on December 08, 2018, 02:53:35 PM
I'm loving everything I see! Warrax, how were you able to post 2 pages of replies on your post without anyone interrupting your clean chain of replies? And did you simply color spreadsheet squares for planning the insides of the ships?

Quick edit: I suggest that you add fins/wings to some boring sides of your ships. Perhaps adding small, colored, and specially-shaped blocks on the sides would help to add detail in lacking areas.

Hi Sneaky

The two pages of no other posts were done by "Replying" repeatedly, and just dropping a few characters in the message as a placeholder.   I planned this Thread in advance, to determine what I wanted for content.  What you can see now is the remnants of that string.  Have a look at each post's individual time stamps, and you can get a sense of how I did this thread.  After I posted ... I think it was twenty replies, I casually went back and edited my "placeholders".

Yes.  All my ships are designed in a spreadsheet first.  I have a general sense of the proportions I want.  Within Excel, I can use macros to count the number of the various colours ... yeah, I know it may seem a little heavy handed, but my builds only take a few hours instead of many, many hours ...

I agree with your final point.  I certainly could do something with the "Boring" sides, etc.  But as I said in opening this thread, the look of simplicity is by design.  For the sake of efficiency, I try to find "functional" ways to make my ship look good.  To my eye, I like the long clean lines, and yes, I realize its not to everyone's taste.

Of course, you would be welcome to "steal" my ideas, and make enhancements that you like.
If you do, please post your designs.   ;)  I would certainly enjoy seeing them.

Again - thank you for your comments, Sneaky.
I hope you enjoy the game.
Title: Re: Trimaran Hull Designs
Post by: Warrax on March 23, 2019, 04:45:20 PM
I am very pleased on what I have read in Update 0.21.

I am going to try out the new version (have not played or posted since November 2018).
I still LOVE this game.  Koonschi (or any devs) if you are reading this - thank you for all your hard work.

Cheers