Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Messages - AncientAliensGuy

Pages: [1]
Mods / Re: [MOD] Weapon Engineering (Turret Editor)
« on: December 28, 2018, 08:25:48 PM »
Ah, I see. Welp, I've gone back to 0.19.1 for the time being to get my custom mods functioning again, but when I go back to the beta branch I'll be sure to try this out. Thanks!

Troubleshooting / Debug help: Sector Generation scripting
« on: December 26, 2018, 08:00:56 PM »
Hi there. I'm trying to make a mod for altering the size of generated asteroids in my galaxies (making them significantly bigger). Similar to the BiB Asteroids mod, but doesn't crash. I'm trying to make what I thought were simple edits and additions to SectorGenerator.lua and all I get are empty sectors/galaxies. I would really like to see the console/error logs from the game, but I cannot find any mention of them anywhere. Google shows me the commands for admins and whatnot, which I've already sifted through those (/consolelevel does nothing to my perspective; let me know if I'm wrong). I tried using tilde (`) to bring it up, which is what the keybindings say, but not a friggin' thing happens. If it helps, I'm on the beta branch's latest version, 0.20.2. I've even enlisted the help of my brother, an in-house graduate in Computer Science, to help with this script, and it still doesn't work. If you need more info, let me know. I'll be here all day trying to get it going.

TL;DR: I need to figure out how the f**k to open the debug console lol

Alternatively, if I'm in the wrong thread, let me know.

Mods / Re: [MOD] Weapon Engineering (Turret Editor)
« on: December 25, 2018, 12:48:44 AM »
Just wanted to send a quick "happy holidays" and wishing that you would update this mod! Beta branch 0.20.2 looks promising and it's not the same without your mod. Having said that, I hope the festivities are going well. Ciao

Pages: [1]