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Messages - cepheni

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1
Troubleshooting / Re: Immediate Crash
« on: August 20, 2019, 11:35:49 AM »
Ah, sorry didn't see that at first. I'm currently on mobile only.
From the log file your driver crashes. Have you tried updating it?

2
Troubleshooting / Re: Alliance pirates can not pick up their own loot.
« on: August 20, 2019, 11:28:37 AM »
Sorry guys, I accidentally delted the topic. It should be back now.
And thank you for reporting the issue!

3
Troubleshooting / Re: That Multiplayer Loading Issue
« on: August 20, 2019, 07:22:21 AM »
Thank you for reporting back!

4
Troubleshooting / Re: Immediate Crash
« on: August 20, 2019, 07:18:04 AM »
Hi there,
Could you please post your client and server log files? Without them it's hard for us to help you.

5
Bugs / Re: Avorion server Beta 0.25.2.16528 - Crashes
« on: August 15, 2019, 05:12:05 PM »
Yes, I would gladly take your log files :)
I've got an old testing save that does this behavior as well, but haven't been able to figure out why. Maybe I can see something in your files that helps.

6
Bugs / Re: Cannot force enable outdated mods.
« on: August 08, 2019, 10:15:16 AM »
Which mods are causing this issue? Could you please post your client log as well?

7
Thank you for your reports! Some of these have already been fixed and will go live with the next Update :D

8
Troubleshooting / Re: Server langs, too high latency
« on: August 07, 2019, 05:50:24 PM »
Could you upload a server log as well? Do you see the lag when you do something specific?

9
Bugs / Re: Technology not dropped
« on: July 31, 2019, 11:57:11 AM »
No, that shouldn't matter. Only thing that matters is what is on your ship the moment it gets destroyed. If you were shot up really badly it might happen that you lost some of your upgrades. But getting none back is hard, sorry that that happened to you.

10
Suggestions / Re: A Few Ideas
« on: July 30, 2019, 03:36:52 PM »
Thank you for your suggestions! To point 3: We're actually planning on improving that, so that the galaxy feels less static. It's damn hard to do that in a way that doesn't stifle performance. We'll try our best!

11
Bugs / Re: Technology not dropped
« on: July 30, 2019, 02:31:43 PM »
That depends, did you have a reconstruction token? Or is the ship still showing up in your fleet menu (probably marked as destroyed)? In this case the upgrades won't be dropped. But if you reconstruct your ship, they'll be reconstructed as well :)

12
Bugs / Re: Ship Editor Bugs
« on: July 30, 2019, 02:18:04 PM »
Hei there,
thank you for your feedback! I've to admit, most of these aren't necessarily bugs, but just oversights on our part ::)
I'll put them on our todo-list .

13
Bugs / Re: Armed turret using 1 armed and 1 unarmed slot.
« on: July 29, 2019, 10:34:47 AM »
@Travis9x: Could you zip up your galaxy and send it to us at support@avorion.net? We can't reproduce this error here. Having a galaxy where this happens could  help us find the bug, as we can use debug tools to see exactly where it goes wrong.

14
Suggestions / Re: NPC Ship Folder
« on: July 22, 2019, 10:30:46 AM »
Right now there's no official way to do that, but someone wrote a mod that gives NPC station and ships predefined player models. The mods name is Avorion Multiverse, you should be able to find it in the mods section here. No promises for it working, though, we introduced a few changes to the modding API a short while ago, they might have broken it.

15
General Off-Topic / Re: Online Users' Unusual Activities
« on: July 17, 2019, 11:47:42 AM »
I guess bots have nothing better to do, eh? Maybe they're runaway Xsotan coming after our inactive users  :P

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