I loved the demo, where can I get the full version?
What operating systems will the game run on?
Will there be a Mac Version?
When will the game be released?
How is this game different from games like StarMade or Space Engineers?
Will the game be free?
Do you need help with localizations?
Am I allowed to make videos of the game and post them online?
Will we be able to land on planets?
Will we be able to walk around in our ships?
How can I support the game?
What are the system requirements?
I'm getting an error: "Error starting Singleplayer"!
I can't log into my server, it says it's private!
My question isn't listed here, what should I do?!


I loved the demo, where can I get the full version?

The full version of the game will be released on January 23rd 2017 on Steam.


What operating systems will the game run on?

The game will be available for linux and windows.


Will there be a Mac Version?

A mac version is definitely something we want, but we haven't got the hardware to develop and test the code properly.


When will the game be released?

Avorion will be available on Steam Early Access as of January 23rd.


How is this game different from games like StarMade or Space Engineers?

Avorion's focus is shifted more towards spending time flying around in your ships, rather than crafting and building.
It will be played in 3rd person and the ships are laid out to be big, so you won't be flying the small one-man fighters, but the larger battleships.

There will be less block micro-management, but in turn more ship management, like crews, energy systems, multiple ships and fighters. Think of your ship as a character in an RPG, that you can customize, upgrade and specialize with various turrets, blocks and system upgrades.

Avorion has a lot of space combat. Enemies will drop loot, resources, different weapons or ship upgrades. There will be a trading system where you can haul cargo, smuggle or raid other freighters. You will find NPC traders and stations like factories that buy, produce and sell goods.

Avorion will feature procedurally generated space ships and stations. You can even let your own ships be generated by the game if you're not the building type of person.

All ships and stations will be made of blocks of arbitrary sizes. This allows for more creative freedom, easier building, less voxels and better scaling of large ships. You will be able to build huge ships without having to use thousands of blocks.


Will the game be free?

No. Game development is our job and like everybody else we have to earn money to live. We prefer the classical, more consumer-friendly approach where you buy a game and then you play it, instead of a free-to-play model which hides content behind a paywall of microtransactions.


Do you need help with localizations?

We're paving the way for internationalization right now. IF we're doing community translations, you will hear of us.


Am I allowed to make videos of the game and post them online?

Very much so! You might also be interested in our press kit, which you can find at the bottom of the page.


Will we be able to land on planets?

Probably not in the near future. Landing on planets would require completely new types of content generation and gameplay. For now we want to focus on the space part of the game, and make that great. Once we're happy with that, we will be starting to look for other roads to go down, and landing on planets might be one of them.


Will we be able to walk around in our ships?

No, sorry. The efforts of making explorable ship interiors are more or less the same as making an entire second game. We don't think we'd ever get that right in a way we and you would be satisfied with it. As stated above, we want to focus on the flying-around part of the game.


How can I support the game?

As of January 23rd, Avorion will be available on Steam! Furthermore, you're welcome to give feedback on our forums or write mods. Also: Tell your friends!


What are the system requirements?

Based on first tests, we came up with these system requirements. These will most likely change in the future.

MINIMUM REQUIREMENTS
3 GB RAM
Dual Core Processor
A GPU that supports OpenGL 3.0 or better
Newest graphics drivers
500 MB of Hard Disk Space

RECOMMENDED REQUIREMENTS
6+ GB RAM
Quad Core Processor or more (the more the better)
A modern GPU that supports OpenGL 3.0 or better
Newest graphics drivers
800+ MB of Hard Disk Space


I'm getting an error: "Error starting Singleplayer"!

Your virus scanner might be blocking/deleting AvorionServer.exe. To resolve this, add the AvorionDemo installation folder to your virus software's exceptions and reinstall the game into that folder.


I can't log into my server, it says it's private!

1. Make sure that AvorionServer.exe is NOT running (kill it with task manager or reboot)
2. In the game settings, change your player name to a name that is accepted by the game
3. Delete all your galaxies
4. Start a new galaxy (at this point it should work)
5. If you get the error again, exit the game, make sure to kill AvorionServer.exe again
6. After you're absolutely sure that no more Avorion or AvorionServer is running, go to the Troubleshooting Board and post your issue there, including all the logfiles. See this thread on how to find your logfiles. We respond in a matter of hours if we're not sleeping.


My question isn't listed here, what should I do?!

To the forums! We're usually very active in the forums and try to answer each post. Ask your question there, or maybe it has already been answered.